I am trying to create a plugin with an outf that allows changes to what I assume are system settings. The idea is this: A new kind of escape pod that will "fold" space, allowing the player to go to a system set on the galaxy map reguardless of the distance. This is not intended to be a power tool, as there are restrictions that will certainly apply, but in order to do this, I need to know how to do a few things.
1 - Intercept the "eject" key, in order to enter my code space.
2 - Pop-up the galactic map, and when it is dismissed, find out the system it is pointing to. (Maybe even tweak the code here so that you just click on the system to dismiss the pop-up.)
3 - Set the location of the player. The Bible does not include player ("OPIL"?) recource information.
Any help on accessing the code in EVO would be appreciated, especially the animation routines. What good is a nifty outf if it doesn't look good, too?
Thanks,
^
|->The Ticktockman
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