Ambrosia Garden Archive
    • Best plug-in making programs?


      I'm back from the....... welll.... alive? Sorry, bad joke. Anyway, I would like to know which are the best programs for making plug-ins. (Partial and whole)

      Thanks

      Sean

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      G4, the faster computer.
      (url="http://"http://www.ziggadon.f2s.com")The Ziggadon Plug-in Web Site(/url) is growing, comments needed.

    • Res-Edit and EVO Developers Map all the way. 😄

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      Cuz I'm a 21st Century Digital Boy
      I don't know the Monty Python but I've got a lotta toys
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      Wait a second...

    • Quote

      Originally posted by Sean2000:
      I'm back from the....... welll.... alive? Sorry, bad joke. Anyway, I would like to know which are the best programs for making plug-ins. (Partial and whole)

      Plug-ins for Ev or plug-ins for EVO. If your starting out, then do EV. EVO is a piece of crap. It's a glorified total-conversion plugin. Anyway, since EVo sucks, then I'll tell U about making stuff in EV-

      ResEdit (free)
      Shmelta V (free)
      EV DEV. Map (see below) (8$ shareware)
      EV Plug checker
      EV-Edit (don't use this, unless you want yor plug to be infested by bugs)
      and a coupla other things I don't remember.

      EV Dev. Map is not complete. However, you can go into it and find out the co-ordinates for the system you want.

      Everything you need to know is in here.

      Quote

      Originally posted by Sean2000:
      Thanks

      No problem. Glad to be of service.

    • Resource Editor Debate http://www.ambrosiasw.com/webboard/Forum9/HTML/001961.html

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      Signed,
      Brian Schack
      "DOS Computers, manufactured by millions of companies, are by far the most popular, with about 70 million machines in use worldwide. Macintosh fans, on the other hand, may note that cockroaches are far more numerous than humans, and that numbers alone do not denote a higher life form."
      --The New York Times, November 26, 1991 (also quoted in MacAddict 4)

    • Quote

      Originally posted by Lyra Engel:
      **
      ...
      EV DEV. Map (see below) (8$ shareware)

      EV Dev. Map is not complete. However, you can go into it and find out the co-ordinates for the system you want.

      .**

      EV Dev Map 8$ Shareware???

      That is news to me. The only tool I know of with a name like that is Pontus Ilbring's "EV Developers Map" which is free.

      Of course there is no reason to use EV Developers Map since Pontus' later utility "EVO Developers Map" is a complete system/spob editor and works equally well for EV or EV:O - and is freeware. It's available here:
      (url="http://"http://members01.chello.se/warlordpontus/ev/index.html")http://members01.che...s/ev/index.html(/url)

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      Joe Burnette
      "I find that humans can be divided into only two meaningful categories: Decent Humans and Sonsofbitches; both types appear to be evenly distributed
      among all shapes, colors, sizes, and nationalities." -- Keith Laumer

    • oooops... I thought it was 8$... my bad.

    • ResEdit is the way to go. If you want a clean, bug-free plugin (if you know what you're doing), use it. It's free, and gets the job done well...

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      -Cap'n Skyblade
      (url="http://"http://www.saberstudios.f2s.com")Saber Studios(/url) - Your source for original EV/O/N graphics.
      the Azdgari Graphics Expansion Set: Coming soon

    • Quote

      Originally posted by Captain Skyblade:
      ResEdit is the way to go. If you want a clean, bug-free plugin (if you know what you're doing), use it. It's free, and gets the job done well...

      Agreed. ResEdit is the only way to go for most resources, although for systs and spobs, EV and EVO Developer's Map can be useful, although they're best used in moderation.

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      David Arthur
      (url="http://"http://members.aol.com/darthur1/talon-ev/")Talon Plugin for the original Escape Velocity(/url)

    • Quote

      Originally posted by David Arthur:
      **Agreed. ResEdit is the only way to go for most resources, although for systs and spobs, EV and EVO Developer's Map can be useful, although they're best used in moderation.

      **

      Yeap, those are the only two programs I use. I create all the systems and spobs with EV Developer's Map (I had no idea there was an EVO version), and leave everything else to ResEdit.

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      -Cap'n Skyblade
      (url="http://"http://www.saberstudios.f2s.com")Saber Studios(/url) - Your source for original EV/O/N graphics.
      the Azdgari Graphics Expansion Set: Coming soon

    • ITS THE E TO THE O TO THE V TO THE MAP!!!!

      Excuse me, its late...

      Captain Skyblade, you barbarian. 🙂 EVO Developer's Map is the best Dev tool out there that isn't named ResEdit. Does spobs, desc, and syst, of course. Blows EV Dev Map and EV Edit out of whatever fluid you're on.

      It should be available on the EVO Add-ons page by now, but if it still isn't, do what I do and search for "Pontus, EV" on Google or Yahoo!. Should be the first result.

      And for those of you, you know who you are, that are going to bitch that EVO Developer's Map dosn't let you edit without making you find the EVO Data files, I have two words for you: CANCEL BUTTON. Trust me, it works. I've been working on a TC with EVO Dev Map for about a year now. I would know.

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    • EVO Developer's map is definitely the most stable slick app, and the slickest stable app. Pontus has also been very responsive to what users want.

      However, don't forget R&Rs; various tools, which complement rather than duplicate Pontus's work.

      Schmelta V is still an old stalwart for missions, though (despite some bugs) R&R; has really replaced it for me.

      I don't know why people hate EV-Edit so much. Providing you backup regularly, it's ideal for fleshing out a large plugin quickly. If you then check with Plugin checker (another classic tool), and make all the corrections in ResEdit, you have a fairly bullet proof plugin. Note that the Mission stuff in EV-Edit doesn't work at all, so there's no point even trying to use it. Also note that for EVO, EV-Edit allows you to put movies everywhere, whereas in fact EVO is much more particular.

      I guess what really soured me on EV-Edit was when it went Shareware -- nobody really wants to pay for an application that doesn't entirely work and that corrupts data about half the time. However, if you can live with the long entry screen, it is definitely a required piece of your arsenal.

      BTW, Pontus has some other **** tools that are definitely worth checking out. They solve particular little problems that are difficult to get your mind round otherwise, or very annoying in ResEdit.

      Martin

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      M A R T I N • T U R N E R

    • Quote

      Originally posted by Martin Turner:
      I don't know why people hate EV-Edit so much. Providing you backup regularly, it's ideal for fleshing out a large plugin quickly. If you then check with Plugin checker (another classic tool), and make all the corrections in ResEdit, you have a fairly bullet proof plugin. Note that the Mission stuff in EV-Edit doesn't work at all, so there's no point even trying to use it. Also note that for EVO, EV-Edit allows you to put movies everywhere, whereas in fact EVO is much more particular.

      I abandoned EV-Edit long before I learned that it tended to corrupt plugs. I found the GUI in it annoying; I prefer the blank code sheets of ResEdit to EV-Edit's GUI. Also, I found that I can do a lot of things in ResEdit more easily than I could in EV-Edit. I recall selecting weapons in the shďp resource in particular tended to be a bit problematic. I also never liked the way it hid the resource ID numbers, made it's own, whatever. never did fully understand what it did, and didn't like it. I only discovered it's reputation for extreme bugginess recently. I also appreciate that ResEdit will edit everything you could ever need, and I don;t have to go from one app to another to finish my plug.

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      - Macavenger | e-mail: (url="http://"mailto:e-gamerguy1@home.com")mailto:e-gamerguy1@home.com(/url)e-gamerguy1@home.com

    • Quote

      Originally posted by OctoberFost:
      **

      Captain Skyblade, you barbarian. 🙂 EVO Developer's Map is the best Dev tool out there that isn't named ResEdit. Does spobs, desc, and syst, of course. Blows EV Dev Map and EV Edit out of whatever fluid you're on.

      **

      Barbarian? I'm deeply offended! 😉 ResEdit beats anything out there, since it was the prime source for developing the EV and EVO games...

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      -Cap'n Skyblade
      (url="http://"http://www.saberstudios.f2s.com")Saber Studios(/url) - Your source for original EV/O/N graphics.
      the United Earth Graphics Expansion Set: Coming soon

    • As a matter of interest, how many of you out there have actually released a major plugin (ie, more than 1 MB, and featuring new missions, ships, outfits, systems and planets) only using ResEdit, either for EV or for EVO? (Nb, ResEdit 'alone' does not include using DrRalph's ResEdit templates).

      For those who have released major plugins using other tools, what proportion would you estimate you used, and what was the workflow?

      - eg, for me (by time) -

      EV-Edit 40%
      Schmelta V 30%
      Plug-in Checker 10%
      ResEdit 10%
      Dev Map 10%

      Workflow:
      Roughed out in EV-Edit
      Missions in Schmelta
      Plug-in Checker then corrections in ResEdit
      More missions in Schmelta
      Plug-in Checker and ResEdit
      Extra enhancements in ResEdit
      Final stuff in Dev Map

      Overall:
      Planning time (On paper) 15%
      Graphic time 40%
      Programming Time 10%
      Self-Testing time 30%
      Fixing time 5%

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      M A R T I N • T U R N E R

    • Well, I'm working on a DIFFERENT plug (other than MM) that will probably take up about a meg or so. And I agree with you on your timing, but not on apps. I NEVER use Edit, it's only good for screwing older sibling's plugs. 😄

    • I'm not sure if mine will be over a meg or not, but it certainly will add many missions and systems, plus a few ships etc., and will be done solely in ResEdit.

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      - Macavenger | e-mail: (url="http://"mailto:e-gamerguy1@home.com")mailto:e-gamerguy1@home.com(/url)e-gamerguy1@home.com

    • HopeFully, by the time I stop working on NovaBurst (which I cannot forsee), It will answer all your editing needs even though I know this is an imposible task.

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      (url="http://"http://homepage.mac.com/thorprime")NovaBurst Home(/url)

    • Quote

      Originally posted by ThorPrime:
      **HopeFully, by the time I stop working on NovaBurst (which I cannot forsee), It will answer all your editing needs even though I know this is an imposible task.
      **

      Is it going to work on EV/O too, of just EVN?

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      - Macavenger | e-mail: (url="http://"mailto:e-gamerguy1@home.com")mailto:e-gamerguy1@home.com(/url)e-gamerguy1@home.com

    • Well, if it's called, NOVaburst, it probably only works on EVN... But I could be wrong... Anyway, Mac, form what you say, your plug will probably be WELL over a meg! New ships, new spobs... Yeah, I'd say it I'll hit the meg-mark.

    • For EV and EVO plugs, use ResEdit. also, get an EVO bible. this will give you the info you need for plugs. Good luck in whatever you're trying to do.

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      "In a situation of danger, you can either fight...or you can run. all other stratagies are variations on these" ~Geglash