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Originally posted by Ellmist:
**What are your personal choices for EVO editors, in order of best to worst....
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Best editor without question is ResEdit. The price is right, reliability is excellent, and it allows editing of all resources, not just EV-specific types. The fact that it can sometimes repair damaged resources is a bonus. We might also note that the Nova tools will only work within ResEdit.
EVO Developers Map is an excellent supplement to ResEdit for its limited application of making systems and spobs. I find the visual interface much easier and quicker to use than ResEdit, especially for placing systems - though people with a better visualization of numreical coodrinates than I might not need it.
I have not used Schmelta-V much, but found it to be helpful for designing missions, easing the process of relating all the elements to the correct ID#s. I have seen reports of bugs in Schmelta, though I have not encountered any in my limited use.
EV-Edit could be useful as a learning tool, with the caveat that one should never open a file with EV-Edit unless you are willing to risk the file being corrupted beyond repair - in other words, always work on a copy, not original files. EV-Edit can actually be used successfully to make plugs, but I am not willing to expend the extra effort required to make multitudes of back-up copies and then go through all the resources with ResEdit and clean up the problems created by EV-Edit.
Most of the other editors you mentioned I have too little experience with to comment on (some I haven't heard of), but the R&R; tools seem to be generally solid.
A couple of other tools you did not mention because they are not actual editors, but are extrememely helpful, are Plug Checker and EVO Formula Calc.
Pontus Ilbring's EVO Formula Calc is most useful as a supplement to ResEdit or Resorceror, it calculates all the related ID#s for descs, picts, STR s, etc. for a given ship, misn, or other resource ID#.
DYNA Systemes' Plug Checker, oddly enough, checks plugs for correct ID#s, missing resources, and many other problems much faster than one can review individual resources. It is not perfect and will sometimes announce "errors" that are not actually errors, but after an editor and the EV/EVO bible is probably the most essential tool a plug-in developer can have.
Hope this helps a little.
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Joe Burnette
"I find that humans can be divided into only two meaningful categories: Decent Humans and Sonsofbitches; both types appear to be evenly distributed
among all shapes, colors, sizes, and nationalities." -- Keith Laumer