I wish to know if there is any demand for EVo plugs to be ported to EVN. I am willing to look into the job but I want to know if there is any demand.
A Spisak
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Sitting on the bridge of
the Eternal Blaze.
Quote
Originally posted by Draxo:
**Also, is there an EVN Edit?
A Spisak
**
Only if Ben Chess wants to. He hasn't made an EVO-Edit, though. w00t ralph tools, a new editor, should be the best yet.
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Prepare to succumb to
superior intelligence
Heh. The R&R; editors will be all anyone will ever need in terms of developing EV Nova plugs. I think it may be that one of them will facilitate porting older plugs to Nova....note that I said think.
UEC
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Quote
Originally posted by General Rak:
**Only if Ben Chess wants to. He hasn't made an EVO-Edit, though. w00t ralph tools, a new editor, should be the best yet.
**
Well, EV-Edit did do EVO, too. However, EV-Edit is one of the buggiest programs that I have ever used.
On a side note, this really belongs in the Developer's Forum...
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1/28/86
Moving...
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mikeeJ | Proud member of the vast right-wing conspiracy | 'Linux Geek'
"When government fears the people, there is liberty. When the people fear the government, there is tyranny"
Actually, R&R; is leaving some space for other developers. They aren't making a system/spob visual editor. I think they're leaving that open for Pontus.(Also, Tom Woozle is making a random map generator.) Port Authority by R&R; will allow you to port EV/O plugs to Nova with little or no difficulty.
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(url="http://"http://members.home.net/genea16/Rift.html")Rift Homepage(/url)
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Apparently, common sense isn't so common...
Yes, there will be EVN Templates. The w00tRalphTools spoken of are a set of ResEdit plugins made by R&R; Software, and IMO will be far superior to EV-Edit. I hope Pontus gets the dev map ported to EVN though
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--sitharus
(url="http://"http://www.oxy-web.com/sitharus/")Carracho Help - New and Updated!(/url)
(url="http://"mailto:sitharus@ureach.com")mailto:sitharus@ureach.com(/url)sitharus@ureach.com
Oh, and yes. R&R; are apparently developing a EVO->EVN porting utility. You'll have to wait though...
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--sitharus
(url="http://"http://www.oxy-web.com/sitharus/")Carracho Help - New and Updated!(/url)
(url="http://"mailto:sitharus@ureach.com")mailto:sitharus@ureach.com(/url)sitharus@ureach.com
You can port a plug-in with Port Authority, but of course the result will not take advantage of any of EV3's new features, which you'll have to add in yourself.
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I calculated the odds of this succeeding versus the odds I was doing something incredibly stupid... and I went ahead anyway. -Crow T. Robot
(url="http://"http://www.AmbrosiaSW.com/cgi-bin/ubb/forumdisplay.cgi?action=topics&forum;=Just+Games&number;=60&DaysPrune;=20&LastLogin;=")Just Games(/url), because wasting time is a beautiful thing
Quote
Originally posted by StarStrafer:
**You can port a plug-in with Port Authority, but of course the result will not take advantage of any of EV3's new features, which you'll have to add in yourself.
**
Yes, Port Authority converts EV 1.0.5 and EVO 1.0.2 plugins to Nova formats with a single drag and drop, even multiple files are converted. It does resource renumbering, incorperating strings inside the new combined resurces (ie junk strings now live inside the junk resource), putting in defaults for new Nova features, and it even attempts to convert the EV/O bits into equivalent Nova control bit strings. Automatically.
Cheers
DrRalph
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NovaTools are coming.
Still, hand-porting them will bring along less bugs.
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"Veni, Vidi, Vici"
"I came, I saw, I conqeured."
Julius Caeser
Delta Force website is (url="http://"http://www.angelfire.com/games2/DeltaForceEVO")http://www.angelfire...2/DeltaForceEVO(/url)
Depends on how good the tool is. I could see it messing up a plug so much that doing it by hand would be easier, but I would rather imagine that for most plugs it would be simpler to convert woth the tool and then go in by hand where neccesary. I only hope that it is easier and more bug-free then Hera.
-improvdude-
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