I was thinking about gathering a bunch of different inovations, loopholes, etc from plug-in developers and publishing them to the plug-in developer's community, if you would all be willing to controbute. If I get enough, I'll publish them. I will give the people who made them credit, and if requested, hold off until certian plugs are released or dead.
An example: my mission bit recycling system. This is a way to get around running out of mission bits. It requires the story to be broken up into 2+ plug-ins.
Plug 1: Mission 1: sets bit 1, 1 much be clear
Plug 1: Mission 2: sets bit 2, 1 must be set, 2 must be clear
Plug 1: Mission 3: sets bit 3, 2 must be set, 3 must be clear
Plug 2: Mission 1: clears bit 1, 1 must be set
Plug 2: Mission 2: clears bit 2, 1 must be clear, 2 must be set
Plug 2: Mission 3: clears bit 3, 2 must be clear, 3 must be set
I'll personally add anything else I can think of. Of course, there are the old tricks like how to make a station that's a ship, how to make stealth ships/weapons, etc.
Once The Driving Force is released, I'll also add how to make a disrpution field.
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Cuz I'm a 21st Century Digital Boy
I don't know the Monty Python but I've got a lotta toys
My daddy is a Renegade, his name is Hellcat Helian
Wait a second...