Ambrosia Garden Archive
    • plug compatability


      I was just thinking, are plugins compatable with other EV games? I haven't really thought about it before, but with the coming of EVN and better graphics I wouldn't want to make my plug for EVO and then have to remake it in EVN. Can you just copy resources over to it or is EVN completely different. (i've seen a new interface for when they were creating ships in stuff in what I thought was Resedit.

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      Raptor
      ~If you find yourself trying to gather your thoughts ask yourself: 'How do you gather chaos...'
      Recent research has shown that the biggest work saving device employed today is tomarrow.

    • There will be a freeware converter to switch plugs from EV/O to EVN format released with EVN. Since the file structure will be different a simple copy/paste wouldn't work very well and would a general pain in the neck. There's a program available to convert from EV to EVO. EVN does use the resource forks so you'll be able to use ResEdit but a bunch of really cool editors for EVN will be released along with it.

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      Phoenix
      (url="http://"http://commonwealth.cjb.net")EVO : Nemesis(/url)