Actually it is quite easy to do in Strata. Open the image map in a graphical editing type program (eg Photoshop). Next add the words or logos or designs, whatever to the image. Make the image BIG so that it scales down properly. Make sure you make the image in the same proportions as your bit of hull you are applying it to (eg if the bit of hull is 7 wide by 10 high then you would make the image map 700 by 1000 pixels or there about so that it scales down and looks really smooth. You may need to apply the original image map as a tiled background so that it doesnt get pixelated. Export the image map as a pict file.
Open the model in Strata 3D go to new Surface Texture in the resource pallet. Open the image map selector and load your image from wherever on your hard disk you saved it. Edit the claustics and whatever so that it reflects and refracts light the way you want it to and then close the editor. Apply the texture to the bit of hull you want it on. Thats it really.
Oh yeah, click on the texturing part of the object pallet to position the texture where you want it.
Oh man that doesnt sound that simple really. Hope you followed it.
ewan
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