I was thinking about console gaming and computer gaming a few minutes ago and it hit me. Since the N64 has two popular coputer games ported to it (StarCraft and Command & Conquer) why doesn't Ambrosia look into porting EV/O to Nintendo's upcoming (and almost garunteed hit sell) the Nintendo GameCube? I mean, the NGC will be a VERY powerful and dedicated game system and will, like the Dreamcast, have internet accessability along with a slew of buttons on its controler. The memory cards to be produced have great capacity to hold info and the games will be on disc, so games can be even larger. This presents a BIG opportunity for Ambrosia to place one of its top selling games onto a system that promises to be at the top of the consol market, and produced by a company that readilly accepts promising thrid party developers to make sofware for its products, this company is Nintendo. The plug-in idea is also possible on the NGC, b/c of the modem periferal that has already been announced (the speed of the modem? its a 56k phone line modem), so a little bit of changing to the game code would allow the downloading of plug-ins on the net on a special site for NGC owners of EV/O to download plugs to the memory cards, and then select which plugs they'd like to use in the game. The basic EV/O engine might be able to stay unchanged (the biggest change would be the addition of menus to control actions done on the computer with the hit of a key). So, all in all, the NGC provides a perfect opportunity to spread the joys of EV/O to those who are unable to experience EV/O. I say to Ambrosia, "You're not making the game for Windows, so you'd not be making any morality infractions, and since the Apple and Nintendo aren't even competitors, why not take advatage of the latest console abilities. Make EV popular on consols as well as Macs".
Cheers,
~Jedibrass
------------------
-author of "Dragerron"
-OotS member
-EVO plug developer, & amateur 3D graphics artist.
-Star Wars fan(atic)