Ok, I can't figure this out. I make two missle weapons for my plugs and do the corresponding outfits for them. They work great except for one BIG problem, about 2 out of 3 of the missles fired (both do this, and they're both secondary weapons) starts spinning out of control, hits an asteroid and detonates. The thing is, I don't have these missles set to be effected by jamming AND they're supposed to pass over Asteroids but these thing hit them!! ARHHHH whats wrong. BTW I used the latest version of EVOGod and ResEdit to do these outfits. So, it could be an EVOGod problem. Kane, maybe you should look into it, and while I'm on the topic of EVOGod . . . Kane, every time I try and reopen an outfit I created in a plug after I've created it (it does this without fail and its starting to get me pissed off) I get this message.
"An exception of class.
OutOfBoundsException was not
handled.
The application must be shut down."
This is exactly how its displayed on my monitor, and the program does this to me EVERY time I open an already created outfit that I created or imported into my plug whether I imported through ResEdit (which is what I did on one occasion but I get this error message whenever I create an outfit and then try and reopen it in EVOGod later, even if I try and reopen it during the session in which I created the outfite). BIG problems both of them. I need to know how to fix this missle bug, its really getting on my nerves.
Cheers,
~Jedibrass
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-author of "Dragerron"
-OotS member
-Star Wars and EVO
nut.