Ambrosia Garden Archive
    • Quote

      Originally posted by JediBrass:
      **I think I have your problem figured out Skyblade. But first, a question: Did you change some ship id #'s in Shipwrite? If you did, you still might have some spďns that reference non existant PICT resources and that would cause EV to lock up. This is what happened to me. For more info, see the topic I posted asking for help with the plug.:D

      Cheers,
      ~Jedibrass

      **

      No, I haven't changed the ship IDs...I replaced the UE Destroyer ID with one of my new ships, but it won't work. As for the answer to the problem, what is the topic on your plugin called?

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      ~Captain Skyblade

      Visit my EVO website! (url="http://"http://artworks.tmgmedia.net")http://artworks.tmgmedia.net(/url)

    • Quote

      Originally posted by Captain Skyblade:
      As for the answer to the problem, what is the topic on your plugin called?

      Its called "Can't determine what the problem is." Just make sure you don't have any spďns pointing to non existant PICTs. 😄 Good luck.
      ~Jedibrass

      ------------------
      -author of "Dragerron"
      -OotS member
      -Star Wars and EVO
      nut. 😄

    • Quote

      Originally posted by JediBrass:
      **Its called "Can't determine what the problem is." Just make sure you don't have any spďns pointing to non existant PICTs.:D Good luck.
      ~Jedibrass

      **

      Alright, thanks. I'll check it out.

      ------------------
      ~Captain Skyblade

      Visit my EVO website! (url="http://"http://artworks.tmgmedia.net")http://artworks.tmgmedia.net(/url)