Ambrosia Garden Archive
    • New 3D program made exclusively for Mac's!


      (url="http://"http://www.vidi.com/3dtestdrive.html")http://www.vidi.com/3dtestdrive.html(/url)

      It's called 3dJoy, though I've yet to use it, it was praised on Architosh's website:
      (url="http://"http://www.architosh.com")http://www.architosh.com(/url)

      It's limits are currently (if you download the demo) that your stuck at 100k files for the modeller
      If you download the "Lite" version your stuck at 500k.

      Both are limited to 320x240.

      It is a spline based render. Here is what the webpage says:

      Quote

      To expand the use of quality 3D modeling and animation on the Macintosh, we are working on making 3Djoy available to members of the Mac 3D Team. To get the unlocked version ready, we had to integrate many separate modules that had been changed over the last two years, had differing data handling routines, and that were created using a combination of C and Pascal language development systems. This has made the development of 3DJoy a significantly more difficult process and required more effort than was originally expected. The good news is that these difficulties have been overcome and 3DJoy is now ready for final beta testing. By sharing common data handling routines and a common development system, the resulting software will be more stable, easier to debug, and perform more efficiently on PowerMac-based computers. To get 3Djoy, you must either become a member as outlined in http://www.vidi.com/join.html or make a donation to get the 3Djoy CD as outlined in http://www.vidi.com/cd.html.

      As an alternative to getting the full 3Djoy sofware, a "Demo" and a "Lite" version are available for download. The Demo version is a full-featured version that lets you test the capabilities of Modeler and Presenter the modules to see if you are interested in getting 3Djoy. You are only limited to a 100K model size and 320x240 render size. The Lite version of the Modeler and Presenter modules offer a higher modeling size limit (500K) with render size of 320x240. Being a spline-based modeler, you are more easily able to create organic shapes that are equivalent to ten times or larger to those create with a polygonal modeler. This makes the Lite version an effective 3D tool for website and CD imagery and animation development.

      Use the form below to get on the Mac 3D Team mail list and download the Demo or Lite versions. The software is provided "As Is" and there is no technical support.

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      "I don't know the key to success, but the key to failure is to try to please everyone."
      -Bill Cosby
      Star Trek Escape Velocity
      (url="http://"http://homepage.mac.com/startrekev/")http://homepage.mac.com/startrekev/(/url)

    • ive seen better... and splines... its not the most flexible way of editing mesh.

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      DeAdBoY-
      (url="http://"http://www.grybs.com/harzius")Harzius Productions(/url)
      (url="http://"http://www.IcedEarth.com")Iced Earth(/url)

    • It's not new, it's just a remerchandising of an old program called Viz3d that folded.

      This was actually my first 3d program - it was the only one I could find that ran on my non-PowerPC Mac IIci.

      The limitation on number of objects really cramps you. All in all, this is probably a poorer choice than Mechanisto. Once I got Extreme 3d 2 I chucked out Viz. When I got Strata IV I chucked out Extreme, and since then I've had Strata V and now Strata 3d and Amapi - both free, with no limitations.

      Time to let this one die, I feel.

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      M A R T I N • T U R N E R

    • Well...
      I never got around to downloading and trying it. And I was just going off some website that posted an article about it.

      BUT:

      The reviews/er have spoken...

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      "I don't know the key to success, but the key to failure is to try to please everyone."
      -Bill Cosby
      Star Trek Escape Velocity
      (url="http://"http://homepage.mac.com/startrekev/")http://homepage.mac.com/startrekev/(/url)

    • im going with martin here, it doesent look like a very flexible, or good tool. and theres no way i would be able to use it, after getting used to the freedom of Lightwave...

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      DeAdBoY-
      (url="http://"http://www.grybs.com/harzius")Harzius Productions(/url)
      (url="http://"http://www.IcedEarth.com")Iced Earth(/url)