When looking at a new EVO 1.0.2 plug-in, I noticed in the templates resources new things that I had not seen before. I heard about what new features there were in EVO 1.0.2, however, I had never gotten those new features. So, when I looked at these new features in the templates, I was quite glad. However, some of them I don't understand or just don't know how to make work. Here they are:
Ship Stuff:
1-ShotXOffset - I slightly understand this one but don't know how to make it work. I know it has something to do with the Voinian Heavy Fighter and UE Fighter and where their weapons shoot from.
2-Fuel Regeneration - I understand this one; kinda like a built in ramscoop, however I don't understand how to make it work correctly. Just like a ramscoop?
3-SkillVar (variant I think) - I completely do not understand this one and desperately want to know what it means. Something to do with the AI maybe?
Weapon Stuff:
1-SmokeSet - How exactly does this work and how many smoke sets are there?
2-Decay - What on Earth does this do?
Dude Stuff:
1-Mission Bit - How exactly does this work? As soon as this mission is completed the dudes will start appearing, but only after the mission?
System Stuff:
1-AlwaysPers - Does that stand for persons? What does it do? How do I work it?
I would really appreciate any advice anyone has. Thanks for your help in advance.
-Captain Carnotaur
cdp@pautsch.com
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To Escape Velocity: Nova and Beyond!
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Millennium. Its coming, prepare for it.
Coming to the (url="http://"http://www.ambrosiaSW.com/games/ev/chronicles.html")EV Chronicles(/url).
(This message has been edited by Captain Carnotaur (edited 01-10-2001).)