I've been thinking for a while about making a plug based after the 3D game Terminus. A Total Conversion "porting" the game to the EV:N engine. It would involve only several ships. But would try to make many or all of the missions, outfits, monetary system, and systems. Movement from system to system would consist of either hypergates or Wormholes and only later in the game would "hyperspacing" (Personal Vortex Gates for those who know) come into play. I would need people who have played Terminus and understand what I'm trying to do. Please post if you're interested or have questions!
BTW, andrew, if you read this, I'm planning this for EV:N...is there any way I could be informed as how to use or make hypergates for use in EV:N, so "we" (or I, as it may come down to) could start early? I'm not asking for an early build...just some info! Thanks!
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From Left Hand Phoenix of the AWL
(url="http://"http://www.awl.cjb.net/")http://www.awl.cjb.net/(/url)
(url="http://"http://www.saturn.spaceports.com/~awl/halo/index.html")Halo(/url), (url="http://"http://www.saturn.spaceports.com/~awl/home.html")Homeworld(/url), (url="http://"http://www.saturn.spaceports.com/~awl/d2/index.html")Diablo II(/url), (url="http://"http://www.saturn.spaceports.com/~awl/terminus/termhome.html")Terminus(/url).