Ambrosia Garden Archive
    • Problem With Merchant Worlds Plugin


      Ok when I start up escape velocity when I have the merchant worlds plugin installed
      ev say's lack of memmory when it's about 1mm away from finishing loading even after I put 100megabites of ram in the game can someone help me with this

    • Quote

      Originally posted by nerd900:
      Ok when I start up escape velocity when I have the merchant worlds plugin installed
      ev say's lack of memmory when it's about 1mm away from finishing loading even after I put 100megabites of ram in the game can someone help me with this

      i think i remember something like that happening to me too.... let me think....

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    • Sometimes when I try to run plug-ins i get the same thing except the game doesn't even load so i put a ton of memory towards it and it still won't work! Help!

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      Pardon me while I burst into flames.
      I've had enough of the world and it's people's mindless games.
      So pardon me while I burn and rise above the flame.
      Pardon me, pardon me....I'll never be the same. - INCUBUS

    • Ah ha! The answer here my baffled trio of ev'ers is the spin resource. For some reason, EV decides to give you an out of memory message at completely the wrong time. Usually, the spins are pointing to a wrong sprite or mask, but sometimes it can be something to do with the x-size and y-size. Have a play around.

      NOTE: If you haven't got a clue what I am talking about you aren't worthy enough to play the plug. 😉 😄

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    • I run both version 2 and version 3 without trouble
      Cheers
      Kevin Jordan

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