Ambrosia Garden Archive
    • Best ways to max your character (w/o cheating!)


      I've been playing POG for some time now and I've discovered a few ways to really max out a character. I was wondering if anyone had found any other ways that might be better as well. I'm at level 23 right now and experience points are hard to come by. Here are my tips:
      -The best bang for your seashell powder is at the entrance to High Garendall, just after you've gone through the crypt. I can consitently get upwards of 20,000 extra XP by using seashell powder and clearing that screen of the dark spirits (the blue things).
      -To get money, go to Reefs Island and fight through all the creatures. Then, go back to Gwyden camp or Fungus's Getaway and sell the items you get. Again, you can consistently get upwards of 200,000 gold pieces, which you can use to improve your character at Kalixa's house on the witch finger.

      Please respond with any other (non-cheating) tips that you might have. Thanks!

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    • Quote

      Originally posted by freakazoid:
      **Then, go back to Gwyden camp or Fungus's Getaway and sell the items you get.
      **

      I believe that Gwyden camp and Fungus's Getaway are bugs that where missed. If there is ever going to be a data update, these places will most likely be fixed to sell normaly.

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      NO ONE EXPECTS THE SPANISH INQUISITION!
      (url="http://"http://homepage.mac.com/arcangel_c/PhotoAlbum2.html")Rogue Thoughts(/url)

    • Quote

      I believe that Gwyden camp and Fungus's Getaway are bugs that where missed. If there is ever going to be a data update, these places will most likely be fixed to sell normaly.

      HeheÉ well, that brings your "wrong-ness" tally up to two! 😛
      When you make a shop with CGE, There is a popup menu labeled "Prices" with choices ranging from Free to Normal to Unaffordable. That would probably be how they made Gwyden camp and Fungus's Getaway like that.

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      The only sovereign you can allow to rule you is reason Ń Wizard's Sixth Rule, Faith of the Fallen.
      Ń Cafall

      (This message has been edited by Cafall (edited 02-24-2002).)

    • Quote

      Originally posted by Cafall:
      **HeheÉ well, that brings your "wrong-ness" tally up to two!:p
      When you make a shop with CGE, There is a popup menu labeled "Prices" with choices ranging from Free to Normal to Unaffordable. That would probably be how they made Gwyden camp and Fungus's Getaway like that.

      **

      Ever think that was marked wrong eh? Seems a far too easy way to make money.
      Although neither of us knows for sure unless Dee hops in and answers.

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      NO ONE EXPECTS THE SPANISH INQUISITION!
      (url="http://"http://homepage.mac.com/arcangel_c/PhotoAlbum2.html")Rogue Thoughts(/url)

    • It seems to me that all is as it should be. The cost of goods in those locations is twice the "normal" rate, so the selling price is 2x as well. My guess is that the designer decided to make supplies more expensive in remote locales without considering the effect if the merchant is the purchaser.

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    • Quote

      Originally posted by Rubber Ducky:
      **It seems to me that all is as it should be. The cost of goods in those locations is twice the "normal" rate, so the selling price is 2x as well. My guess is that the designer decided to make supplies more expensive in remote locales without considering the effect if the merchant is the purchaser.

      **

      but isn't it the case that if they sell the goods at a higher price because of their remoteness then they would also be prepared to buy them at an equivalently higher rate than elsewhere for the same reason.

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    • Quote

      but isn't it the case that if they sell the goods at a higher price because of their remoteness then they would also be prepared to buy them at an equivalently higher rate than elsewhere for the same reason.

      You are correct in so far as the laws of supply and demand dictate. However in my opinion the one thing that skews all of this is the addition of the gate stones. The
      tunnels allowed enough movement but even allowing that the closest one could get to
      Gwyden Camp was 3 squares and to Fungus was 1 square, and you still had to make your
      way to a tunnel entrance first in order to gain access to the quick travelling. However
      with the introduction of the gate stones we have instant travel to Gwyden camp from
      anywhere in the game which makes the commerce that much quicker and easier. And with
      this type of travel these "remote" locations are no longer really that remote.

      Anyhow, thats my 2 cents.

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      "In the mornings, when I'm usually wide awake, I love to take a walk through the gardens and down by the lake, where I often see a duck and a drake, and I wonder as I walk by, just what they'd say if they could speak although I know that's an absurd thought."
      -- Conjunction Junction by Schoolhouse Rock

    • I'd say that Fungus and Gwyden Camp should probably buy for half too. It makes sense to me that if they like charging you a lot for suff, then they'd give you a small amount.

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      "it cannot be seen, cannot be felt, cannot be heard, cannot be smelt.
      It lies behind stars and under hills, and empty holes it fills
      It comes first and follows after, ends life, kills laughter"-Golum's riddle, the hobbit, J.R.R. Tolkien