Ok, STEV is nearing completion and I've reworked most of the ships on there balancing issues.
Here is what we've come up with thus far:
Federation
Defenses
Strong Shields
Weak Armor
-----------------
Offenses
Phasers
Strong Shield Attack
Weak Armor Attack
Type I Jamming
Torpedoes
Weak Shield Attack
Strong Armor Attack
Positives: Very powerful rechargeable special weapons.
Drawbacks: Nonupgradeable weaponspace
-----------------
Klingon
Defenses
Weak Shields
Weak Armor
-----------------
Offenses
Strong Shield Attack
Strong Armor Attack
Type II Jamming
Fast Ships
Positives: Cloak standard on limited number of ships
Drawbacks: Very limited special weapons (when it's out, it's out)
Higher Weapon Count
-----------------
Romulan
Defenses
Strong Shields
Strong Armor
-----------------
Offenses
Strong Shield Attack
Strong Armor Attack
Type III Jamming
Low Weapon Count
Positives: Cloak Standard on all ships
Drawbacks: Nonupgradeable weaponspace
-----------------
Dominion
Defenses
Weak Shields
Strong Armor
-----------------
Offenses
Weak Shield Attack
Strong Armor Attack
Type IV Jamming
Armor is extremly tough
Drawbacks: Slow ships, Nonrechargable special Weapons
-----------------
NOTE: When it says "Type IV Jamming" that means that Torpedo will be suseptible to that type of Jamming.
NOTE: Cardassians will be like a weaker Dominion, but will make it up with numbers (ie weapon space, cargo space) and number of weapons. As well all races will have special weapons for the "upper" class type of vessels, as well, most "science" type vessels will come standard with ship scanners and density scanners and some misc. "other" niceities.
Any suggestions?
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(This message has been edited by Metzen (edited 09-07-2000).)