....help me make a ship!! Just one!!
I recently d/led Mechanisto, having finally been swayed by Kwanzar's (edit) seemingly unending praise of it and his cool ships, but from that point, I've been totally stumped. Okay. Not 'totally' stumped, but at least as it regards actually making ships. I can, for the most part, deal with its more intricate interface(compared to Infini-D's simpler one), and occassional snags, but I can't seem to(in either program) figure out how to make 'actual' ships in ship-shape.*
I guess that's my main question. How does one go from simple primitives(spheres, cubes, etc.) and such, to things like a mean multi-faceted-four-turret-super-duper-woopdeedoo ship? I cannot, for the life of me, and all of trying(I've had Infini-D for almost two years) figure out how it's done.
()Is it intuitive, and I'm simply to slow too see it?
()Is it mathematical, and I simply must memorize a bunch of numbers and fields?
()Is it time consuming, and I'm simply too impatient?(I would like a ship in at least 12 hours)
()Is it a dumb program, and I'm simply wasting my time?(Please let this one be 'no')
(*)And finally, is it some inside or well known(by developers) method, and I'm simple not 'in the know'?
These may seem like dumb questions. They are pretty dumb, but require answers. I really want to begin making plugs for EV3 when it's out, and I want to be well versed in the form before starting, thereaby allowing me to quickly(relatively, of course) make them and thus more of them. I would greatly appreciate any help. Really. So don't just sit there and look at the screen and say "Oooh look, a newbie!!" Post! <IMG SRC="http://www.AmbrosiaSW.com/webboard/smile.gif" HEIGHT="15" WIDTH="15">
PS :frown:As if I haven't rambled enough) If any one would be willing to part with any files that can be opened in Mechanisto(the only one I can currently open them in), would you mind sending me one(or two ). Thanx.
- I meant that literally, case anyone cares
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(This message has been edited by Q-Czar (edited 09-08-2000).)