Rodger and I are interested in peoples ideas on ship cost formulae. At the moment Shipwrite actually uses a random cost generator, but we'd likek to put in a more functional estimator. Apart from the cost of outfs/weaps which we can just add in, we need to give value to things like turn and speed, armour and tech levels etc. Actually, generating sensible costs for the weapons and outfits is itself an interesting problem.
Perhaps we need to develop a customisable formula mechanism so different developers can applie their own formulae to suit the economy of their plugins.
So, does anyone have any ideas to start of with?
Ralph and Rodger
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R & R Software