Hmm, sounds interesting. I have been thinking about creating a game like EVO, but I never got around to it. I have also been fooling around with the EVO CODE (in assembler, ugh), and have been able to change things like fonts and basic game constants (like player money, which is actually stored in the data fork). However, I have not been able to get it to run in 24bit color. Any ideas? (I am not sure what trap calls are used for the depth switching ).
At any rate, I would be happy to help you on this project. I am very good at C and fairly good at C++. I also know Pascal, which is fairly useless but was all we had in our comp. lab when I was taking Infotech :). So I could help with the programming. I have a little experience in networking but not very much, so thats probably not too helpful. Oh yeah, I also do a bumch o' 3D graphics whenever the feeling strikes me; to see examples of my work, go to (url="http://"http://1ucifer.cjb.net/Gallery/index.html")http://1ucifer.cjb.n...lery/index.html(/url) So whatever, I'm just offering my help if you want me. You can email me at machiave11i@hotmail.com.
-Machiavelli