I've had a really long think about how this will work and came up with one thing. MUD.
My friends all used to play one and they dragged me in one day. Needless to say, after all my experience with a graphically orientated operating system, I thought it was crap. SO much typing and remembering commands. Reminded me of DOS, which just so happened to be what all my friends were used to.
So it hit me the other day. The MUD system was fine, the only thing it lacked was graphics. Ala, Escape Velocity. Obviously someone really thought about the online gaming system for MUD's, so why should we make up our own?
In MUD's they have this thing called quests. They are exactly the same thing as missions.
In MUD's they have this thing called houses. They are exactly the same thing as planets/systems.
In MUD's they have this thing called clans?. They are exactly the same thing as escorts?.
In MUD's they have this thing called money. They are exactly the same thing as credits. etc etc.
Another cool thing this MUD had was wars. Everybody joined a side and went to an arena and hacked each other up. I reckon that would be great.
Anyone out there who is an avid MUD player? Post your comments here.
Maybe I should start a new post."Multiplayer MUD possiblities"
Someone else want to do it?
Also I reckon we should use microsoft network for this. Just flood the messenger service with vector quantities and acceleration algorithms. Yep, that'd be good.
Tycho
------------------
Where the Hell's my roof?