Sure it would make co-ordination difficult, but think. You would have much improved control over your fleets, as well as the room to make changes. You could send somebody else out with a small squad of fighters, say, aradas, helians, or similar heavy fighters with orders to distract the cruisers in the enemy flight. So they go cruising along, winging wide to go around, etc. Assuming you could give computers that order, they would should keep on going through, harassing the cruisers. Humans might spot one cruiser that is weekened, and deviate from his current target to kill the cruiser. Computers won't do that, and it would take to much to program them to. This is where humans are better. Sure we can make mistakes, we have to take time off to sleep, to eat, etc. we can make mistakes, but so can the computer. However, humans, or at least the ones that survive the longest, have the ability to learn from those mistakes. And we can adapt to those mistakes, and make them help. The pilot makes and error, drops a bomb in the wrong spot. Realizing this (and the fact he just droped a 3000 credit weapon), he lures the enemy cruiser to the area, and BOOM . The pilot made an error, corrected it, and probably turned out better than before.
Which would scare you more : 10 UE destroyers comanded by the computer, or 10 UE destroyers commanded by human pilots? Personally, I would be more scared of the humans, since they are unpredicable, or at least unconsistent (more than computers, anyway)
Another benefit is that human ships are frequently upgraded in weird ways that seve to make that ship vastly different from the standar of it's type. It is possible to make a Crescent Warship that can easily outfight the UE warship or the Voinian dreadnought, and runs like a Azdara. (or at least as close as a havy warship can, anyway)
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Zitchas
(This message has been edited by Zitchas (edited 04-16-2000).)