My plug is approaching 2/3 done (and playable!), with about 80 missions so far. However, I found myself writing in one long string, not allowing much altitude for the player to make choices that would affect the outcome of the game. I notice that while some very successful plugs revolve arround one single line of thought like mine, other very successful plugs allow the player to do as he wishes. If I make more plotlines, then the plug would have a greater replay value, but if I don't, then it would be released sooner and have a more direct point. I would like everyone's opinion of what I should do. Shall I continue the single storyline, or should I go back and create other plots that feed off the players decisions?
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Dan! The food's gone!