Ambrosia Garden Archive
    • I require advice...


      My plug is approaching 2/3 done (and playable!), with about 80 missions so far. However, I found myself writing in one long string, not allowing much altitude for the player to make choices that would affect the outcome of the game. I notice that while some very successful plugs revolve arround one single line of thought like mine, other very successful plugs allow the player to do as he wishes. If I make more plotlines, then the plug would have a greater replay value, but if I don't, then it would be released sooner and have a more direct point. I would like everyone's opinion of what I should do. Shall I continue the single storyline, or should I go back and create other plots that feed off the players decisions?

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      Dan! The food's gone!

    • Create one plot line with many branches. Though it requires a lot of skill in the use of Misnbits the result is definately worth it.

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      --blackhole
      (url="http://"mailto:blackhole@mac.com")mailto:blackhole@mac.com(/url)blackhole@mac.com

    • Quote

      Originally posted by Thursday:
      **..Shall I continue the single storyline, or should I go back and create other plots that feed off the players decisions?
      **

      Multiple plot lines, definitely.

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      Joe Burnette

      "I find that humans can be divided into only two meaningful categories: Decent Humans and Sonsofbitches; both types appear to be evenly distributed
      among all shapes, colors, sizes, and nationalities." -- Keith Laumer