To test speeds of the games, I started a new pilot and timed how long it took for the the shuttlecraft to travel from its starting location between Earth and the Moon to the edge of the system, where it bounces off the invisible wall. Both games were running at 100% game speed as set in the preferences.
In 1.0.1, the shuttlecraft took 1min 36sec to make the journey. In 1.0.2, the same trip took 2min 47sec.
All you can tell from this data is that 1.0.2 may just run everything a little slower.
Next, I tested how long it took for transporter ships to move from docking at Earth to turning 180 degrees in preparation for a hyperspace jump. This is probably a reasonable thing to test, but it may not be a good indicator of AI ship speed.
I found that in v1.0.1, it took, on average, 6.37 seconds for a transporter ship to leave Earth and turn 180 degrees for hyperspace. In v1.0.2, this same time took roughly 7.30 seconds. It does take longer in 1.0.2, but not anywhere near the same proportion as the shuttlecraft speed.
Note that in 1.0.1, the shuttlecraft (max. speed 200) could easily overtake a transporter (max speed 250), whereas in 1.0.2 the transporter clearly outran my shuttlecraft, as it should be.
So, draw your own conclusions. In v1.0.2 the shuttlecraft does move slower, and it seems to move slower in relation to other ships. However, this may be the right speed, and we're all just used to an incorrect faster speed from v1.0.1. Note that I only tested this with the shuttlecraft as the player ship and the cargo transporter as the AI ship, and I'm only assuming that it holds true universally for all ships.
-- Throw Box
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