Ambrosia Garden Archive
    • Attn: Outcast: DXF hand coding


      I've seen the movie "Flyby" and heard you hand-coded the DXF of the ship.
      How can you do that?
      Is there some utility or do you know the syntax?

      It may be possible to program a simple editor, if there is none available.

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    • (url="http://"http://www.cica.indiana.edu/graphics/object_specs/3DDXF.format.txt")http://www.cica.indi...DDXF.format.txt(/url)

      is where i learnd to code DXF. There is not an editor that i have found.

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      I hate this world and every thing in it. How I long for the day when I may break the tormenting grasp of gravity and leave this diseased and dying planet to find a new place for me to start again.

    • Quote

      Originally posted by Outcast01:
      **http://www.cica.indi...DDXF.format.txt

      is where i learnd to code DXF. There is not an editor that i have found.**

      I guess you have to bug fix your models, eh?

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      AIM: EVAndrewM

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    • It's simply declaring where a surface is, based on points. If you're good at remembering stuff and at visualizing a 3d space, it cant be too hard.

      Also, Outcast uses I-D for the rendering/modling of rounded surfaces.

      And, theoretically, uses it for 'bugfixing'.

      -Skunks

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      Enginners can actually hear machines talk to them. The rattle in the car's engine teases soft, "I'll bet you can't find me." The computer hums an approving tune when the enginner writes an expecially briliant peice of computer code. The toaster says "Not yet, not yet, not yet." untill the toast pops out. An enginner who is surrounded by machines is never lonly and never judged by apperance. These are friends.