Ambrosia Garden Archive
    • Ok, either I missed it or I forgot to ask. Is this a full on TC? Or an expansion to Guy's Override port for Nova?

    • It's an expansion on Guy's Override port. Some different things can be found or noticed without even doing any new missions. There's quite a few fun things, new outfits/weapons, ship variants etc etc thrown in, as well as some rebalancing.

    • It's an expansion on Guy's Override port. Some different things can be found or noticed without even doing any new missions. There's quite a few fun things, new outfits/weapons, ship variants etc etc thrown in, as well as some rebalancing.

    • @1purevengeance1, on 19 October 2015 - 06:52 PM, said in Plug-In Testers Wanted:

      It's an expansion on Guy's Override port. Some different things can be found or noticed without even doing any new missions. There's quite a few fun things, new outfits/weapons, ship variants etc etc thrown in, as well as some rebalancing.

      Ok, so I can just drop it into the plugins folder of my current Override TC install to test. Good.

    • @laineybugsdaddy, on 20 October 2015 - 12:21 AM, said in Plug-In Testers Wanted:

      Ok, so I can just drop it into the plugins folder of my current Override TC install to test. Good.

      Yup yup! 🙂

      Also, Coraxus, the fighter looks quite nice!

    • @mag-steelglass, on 20 October 2015 - 01:10 AM, said in Plug-In Testers Wanted:

      Also, Coraxus, the fighter looks quite nice!

      Thanks, one of my plan was to make a renegade variant out of it that is different than what the Miranu and the Strandless use to defend their systems. Same goes for the Indy human vessels too.

    • Just sent Candidate 9 out, featuring a small-but-significant bug fix and some minor updates to the descriptions in the Pilot Types Guide.

      I'm tentatively looking at publicly releasing this sometime in early/mid December?

    • (Edit: now with an updated version of the guide.)

      And as a sort of teaser for the plug, for those who may be interested:

      One of the new features in EVO: Expanded is that there are five pilot "types" to choose from when you create a new pilot. Each pilot type can complete any objective in the game, but they start in different places, with different ships and different challenges:

      Posted Image

      This post has been edited by Mag Steelglass : 12 December 2015 - 04:31 PM

    • I just want to say that I'm sorry I haven't tested much. Been busy with college and the wife and I getting ready for a baby while she still has some energy to do things.

    • No worries! Family and new babies and studies are definitely more important than EVO plug-ins!

    • Alright, everyone, I just got Candidate 11 out to you!

      In terms of release, I think we're going to have to revise that to mid/late December. It is coming along nicely though!