Alright. What follows is a rather large post about all the various things I've worked on with the Igadzra. Please pardon any typos and whatnot that I might have made, I wrote it kinda fast.
Igadzra Culture
Although often the Igadzra are characterized as an ultra-paranoid race constantly on the break of assassinating each other, this viewpoint often comes from those who get a skewed view of the culture simply because they are non-Igadzra. As such, only an Igadzra can get an accurate portrayal of this culture.
A somewhat closed society, the Igadzra do not readily welcome outsiders, shunning the outside world from interfering in their lives. Paranoid? Perhaps, but more likely a kind of cautiousness that is common in all Igadzra. Caution, and a careful calculating view on problems is a good characterization of them as well.
Although seemingly quiet, silently going about their work (and carefully observing the goings on around them), the Igadzra are in fact a very passionate people on the inside. They feel a strong loyalty to the species as a whole. While there will always be individual conflicts and suspicions, the Igadzra never waiver from their overall viewpoint that the good of the species is greater than the good of the one. As well, they are incredibly stubborn. A firm, strong stubbornness to accept defeat or withdraw whenever they have set their mind to something. Of course, this can sometimes be a flaw, but in the long run it seems to have suited them well.
Religiously, the Igadzra lack a homogenous religion like others might have. In fact, there are about thirty one major religions amongst the Igadzra. Each Igadzra follows the religion of his or her choice, with about 80% of the Igadzra belonging to one religion or another. Although firm in their beliefs, the Igadzra make sure not to allow their religion to unduly alter their actions (as dictated by such laws passed by the government).
The Directorate, the ruling body of the Igadzra, has had in place for some time now a socialistic economy system, however still allowing a small degree of individual choice. The government itself is power and strict, firmly set in place as the ruling body and never being challenged, at least not by any sane Igadzra brave enough to defy them and risk almost certain death. The Directorate has always made a policy of monitoring it's citizens, with almost a kind of "Big Brother" mentality. The Igadzra enjoy many freedoms, such as the right to possess weapons (which almost every Igadzra has), but in many ways they are also limited. There is a long list of strict laws that the Directorate has put in place. The Igadzra merely accept this, being used to such stringent law.
Brief Overview of Igadzra History
Historically, the Igadzra broke off from the other strands first, retreating deep into the galactic southwest and not being heard from for some time. During this time, they built up their fleet, and by the time the Great War truly broke out in a full-fledged conflict, they were a dangerous force to be reckoned with. They might have even overwhelmed the other strands in the Second Battle of Grooz, if it weren't for the unexpected arrival of a Zidagar armada, which caught the Igadzra between them and the Azdgari Raiders. They were forced to retreat, which allowed the other strands to regroup their forces and push the Igadzra back.
The Igadzra still remained a powerful foe. They bore a deep resentment for the opposing strands. The initial reasons for war seemed unimportant as it raged on. The sole thing that mattered was victory. That, combined with extremely power-hungry leaders, lead the Igadzra to continue to attack even when they could not afford it.
In the Third Battle of Grooz, the Zidagar soundly crushed an Igadzran fleet. At the same time, the Azdgari, in a daring mood typical of their people, launched heavy raids deep into Igadzra space, which sent them reeling back in retreat. New leaders came to power who advocated a more defensive policy, leaving the Azdgari and Zidagar to skirmish on their own.
It was many years before the Igadzra became a definite threat. What followed was almost three decades of Igadzran victories over the other strands which, although the strategic victories were not all-important, boosted the spirit of the Igadzran people.
Fate, however, changed this string of victories, when a terrible plague struck Innor. An Igadzran armada had been stationed their, preparing to invade Zidagar space. Many military officers and soldiers were killed. The Zidagar, learning of this, launched themselves at the Igadzra, destroying much of the undermanned armada before they could be driven off. This was followed by a defeat from the Azdgari in the Elder system.
Ever since then, the Igadzra have seen few victories of any importance. They seem content to guard their own territory as best they can, but the other strands know the Igadzra are never ones to lie dormant, and it is only a matter of time before they climb out of their hole of depression once again.
Igadzra Physical Appearance
Physically, the Igadzra are tall and muscular, with powerful limbs. Their bodies are covered in short fur, varying in color from bronze to rust brown to dark grey. The skin underneath is a greyish-brown shade. On their scalp the Igadzra have long flowing hair, coming in a variety of colors: dark grey, bronze, and sometimes light brown or black. Although commonly used elsewhere, Igadzra soldiers in particular always put their hair into long dreadlocks, which hang loose from their heads. In a similar fashion, those in the navy do the same, except they then put the locks into a pony tail of sorts.
Their ears are close to the sides of their head, not sticking out, and pointed. Although having only an average sense of smell, the Igadzra have excellent hearing, and sharp eyes as well. The eyes are more thin and slitty than human eyes, the main colors being purple, crimson, and golden, the last of the three being more common among peasants.
Having purple blood and golden colored teeth, the Igadzra also have an extremely high tolerance for pain, and are physically quite sturdy and durable. Hard to kill quickly, Igadzra marines in particular have a reputation for being quite stubborn, even after having received multiple hits from enemy weapons.
As an aside, it is interesting to note that few members of the other strands have actually seen the face of an Igadzra in-person. In line with their isolationist nature, almost all Igadzra in the military wear some sort of facial concealment: whether it be a combat helmet or something as simple bandana tied around to hide most of their face. Of course, pictures are no doubt available, but most are after the subject was killed in combat. Igadzran vessels even lack a view screen, and their voices are generally subject to computerized distortion.
Igadzra Military
The Igadzra military, as a whole, is technically denoted as the IDM; Igadzra Directorate Military. Within the overall military, there are three main divisions. The Navy, the Army, and the Marines.
The Navy consists of those in command and in operation of starships. The Army consists of those on the ground. The Marines are a branch off of both the Army of the Navy, and consist of the troops who are permanently stationed aboard starships. Although often aiding the Army in planetary landings, the Marines for the most part remain on ships. As such, they are a fairly small branch of the military, but nonetheless important. There is also a smaller division of the Marines designated as the Special Forces, and used for extremely important missions that no other soldier is usually trained and equipped for.
The Army itself has two main divisions. The purely military branch, and those who are given the task of police duty on planets (the latter being the smaller of the two).
One interesting aspect of Igadzran vessels that set them apart from others is the lack of a viewscreen. Instead, those who need to see outside (higher ranking officers, such as the captain, executive officer, and chief tactical officer) wear a special headset with a small "mini-viewscreen" in front of their eye. The tactical officers have a modified version which is larger and shows in front of both eyes. The wearer "sees" whatever is outside the vessel in the direction they are looking. Some command vessels will have a holo-imaging device installed on the bridge which displays the battle as a 3-D projection.
The statistics for the Igadzran Navy are as follows:
200 Igazras
600 Aradas
300 Freight-Laziras (unarmed)
Production statistics per RTD are as follows:
10 Igazras
30 Aradas
Statistics for Igadzra Warships are as follows:
IGAZRA
Shield Capacity: 5,000
Shield Regeneration: 500
Structural Integrity: 400
Hpyerdrive Power Capacity: 6 jumps
Hyperdrive Speed: 48 hours / hyperlink (2 dph)
Hyper-jump Rate: Slow
Maximum Cruise Speed: 260
Acceleration Thrust: 275
Lateral Thrust Power: 2
Fixed Weapon Mounts: 6
Turreted Weapon Mounts: 6
Vessel Mass: 300 tons
Vessel Length: 275 meters
Weapon Space: 80 tons
Cargo Capacity: 80 tons
Minimum Crew: 60
Weaponry:
1. 4x Phase Turrets
2. 3 SAE Launchers + 30 Ammo
3. 2 Dispersal Rocket Launchers + 10 Ammo
ARADA
Shield Capacity: 600
Shield Regeneration: 100
Structural Integrity: 100
Hpyerdrive Power Capacity: 5 Jumps
Hyperdrive Speed: 24 hours / hyperlink (1 dph)
Hyper-jump Rate: Fast
Maximum Cruise Speed: 600
Acceleration Thrust: 600
Lateral Thrust Power: 4
Fixed Weapon Mounts: 4
Turreted Weapon Mounts: 2
Vessel Mass: 30 tons
Vessel Length: 35 meters
Weapon Space: 80 tons
Cargo Capacity: 40 tons
Minimum Crew: 3
Weaponry:
1. 3x Swivel Phase Cannons
2. 2x Rear Phase Cannons
3. 1 SAE Launcher + 10 Ammo