General Cade Smart, on Apr 21 2005, 04:44 PM, said:
It is indeed faster. It has 130 speed, which is poor but still better. It has a 275 accel, which is a gargantuan accel for such a heavy ship. How typical of the Crescent.
For the fighter bay... why is a free bay bad? If you dont like UE Fighters, dont use them. They are EXTREMELY cheap at 80.000 credits per fighter. Also, dont underestiate them. They can kill a Crescent Warship in numbers of 5. and critically damage (20% shields left) the next Crescent Warship before dying. Trust me, I saw it... in one Fall of the Voinian Empire mission. I was surprised at how good UE Fighters actually were. I excepted them to die quick, and do only little damage to them.
I am afraid I have to prove you wrong about the weapon mass. Using the very data files themselves, I looked at the amount of launchers & ammo for the weapons. The UE Cruiser has 3 Rocket Launchers + 15 ammo, 2 Hunter Launchers+ 15 ammo, and 4 Blaze Turrets plus 40 tons of space. That makes 340 tons. The Igazra has 3 SAE Launchers+ 30 ammo, 2 Disperal Launchers+ 10 ammo, and 5 Phase Turrets plus 40 tons of space. That means the UE Cruiser barely beats it in weapon space. It has 340 tons of space to Igazras 325. I havent seen the Igazra having longer range in turrets- perhaps I havent observed close enough.
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Cool, I wasn't sure about those stats - so with the upgrades it's pretty nice!
I guess I'm just not much of a fan of fighter bays in general. When I first got a UE Cruiser I was playing on an LCIII on System 7 - which produced some curious things. Big ships' graphics didn't display correctly in rotations from 9 o'clock to 12 o'clock; capturing ships caused the game to crash; and recalling fighters to your ship caused the game to crash. Maybe that last one was something to do with my preference :).
As for the weapons space ... damn :). Just imagine how much the cruiser could have if you could strip out that bay! (what would be its weight anyway...?). Oh well, I usually strip the secondaries anyway, and then have trouble filling up all that space. Having done the Voinian string and got access to Bronev helps there, and makes an Igazra somewhat better in the Crescent - basically, without that it is very hard to take on 18 Azdaras at once and survive in an Igazra, I find.
Qaanol : I've never really looked that hard for trade routes; I tend to only buy commodities when I find I have some space left over, but doing it that way it's often hard to find a decent place to sell so I often just don't bother.
The only place I've ever done much trading is down by the South Tip - Duios to Tibidat, right next to each other, often with Renegades to take down, and then also Independent-type missions if they get to like you enough ... makes one feel good :).