Ambrosia Garden Archive
    • Bragging rights


      Okay everyone, tell me about your closest brush with death and describe your ship or post it from the pilotlog if you still have it available.

      I just got the Observe Voinian Research Base Mission, jumped into the system in my Cresant Warship with five Turncoat escorts, turned around and afterburned away. Once I had some elbow room, I turned again and destroyed the Voinian Interceptors and Heavy Fighters. I headed off into space to let my shields recharge then went after the four Frigates and two Cruisers one at a time, pausing occasionally to let my shields recharge, trying to disable rather than destroy them so that there wouldn't be any other ships entering the system. So now it was just me and my escorts against the Dreadnaught. I straifed a couple times until it was out of Missles, got just out of range and matched it's speed. I used up all my Needle Missles on it's shields then gave the order to attack and charged. The battle was furious and seemed to take forever... Then suddenly My escorts' fighters were gone and my escorts were all disabled, but amazingly had survived. I was out of shields except for the tiniest sliver of green in the status bar. My main concern was keeping my escorts alive, so I took one last run past the Dreadnaught and headed away from them. It followed me to a safe distance and by this time my shields were up just enough to take one or two hits, so I straifed by again. I waited a few seconds to let my shields charge up enough to take another hit and did it again. I started to wonder how long this would take. I knew I should just let my shields charge fully, but what if it's shields start to recharge also? It took most of my Needle Missles to get through to it's armor. I decided to press the attack, but slow enough to keep my shields up. Three passes... four passes... What? It's disabled? Already? That was weak! I repaired my escorts, destroyed the Dreadnaught (out of curiousity I stayed in the screen as it blew up to watch and almost died for it) destroyed the other ships in the system and headed home. Now I know what it takes and I'm ready to destroy it again for the next mission, but I think I might want some more ammo this time...

      EV Nova pilot data dump

      Output on 3/26/2004 at 3:23 AM

      Game version: 1.0.6

      Plugins loaded:

      Pilot name: Henry Porter
      Pilot nickname: Ace
      Pilot gender: male
      Strict play: no
      Seen intro screen: yes
      Ship name: Brownsville Girl
      Ship type: Crescent Warship (151)
      Current system: Sol (128)
      Legal status: 542 (in system 128)
      Game date: 2/28/2258
      Fuel: 700.00
      Cash: 9070425
      Kills: 41712

      Current cargo:
      none

      Active missions:
      Investigate Abduction (178):
      travelObjComplete: no
      shipObjComplete: yes
      missionFailed: no
      flags: 0012
      flags2: 0000
      canAbort: yes
      timeLeft: -32000
      destStellar: 187
      returnStellar: 187
      initialShipCount: -1
      specialShipCount: -1
      specialShipDude: -1
      specialShipGoal: -1
      specialShipBehavior: -1
      specialShipStart: 0
      specialShipSyst: 22
      specialShipsKilled: 0
      specialShipsBoarded: 0
      specialShipsDisabled: 0
      specialShipsJumpedIn: -1
      specialShipsJumpedOut: 0
      specialShipNameIndex: -1
      specialShipSubtitleIndex: -1
      specialShipPreselectType: -1
      auxShipCount: 3
      auxShipsLeft: 3
      auxShipDude: 144
      auxShipSyst: -1
      cargoType: 11
      cargoQty: 0
      pickupMode: 0
      dropoffMode: 0
      cargoLoaded: yes
      scanMask: 0000
      compGovt: -1
      compReward: 0
      datePostIncrement: 0
      pay: 0

      Rescue Voinian Defector (172):
      travelObjComplete: yes
      shipObjComplete: no
      missionFailed: no
      flags: 0300
      flags2: 0000
      canAbort: yes
      timeLeft: -32000
      destStellar: -1
      returnStellar: 148
      initialShipCount: 1
      specialShipCount: 1
      specialShipDude: 147
      specialShipGoal: 5
      specialShipBehavior: -1
      specialShipStart: 0
      specialShipSyst: 8
      specialShipsKilled: 0
      specialShipsBoarded: 0
      specialShipsDisabled: 0
      specialShipsJumpedIn: 1
      specialShipsJumpedOut: 0
      specialShipNameIndex: 4
      specialShipSubtitleIndex: -1
      specialShipPreselectType: -1
      auxShipCount: 4
      auxShipsLeft: 4
      auxShipDude: 141
      auxShipSyst: 136
      cargoType: 7
      cargoQty: 1
      pickupMode: 2
      dropoffMode: 1
      cargoLoaded: no
      scanMask: 0000
      compGovt: 128
      compReward: 20
      datePostIncrement: 0
      pay: 100000

      SC: Freight Delivery to <DST> (148):
      travelObjComplete: no
      shipObjComplete: yes
      missionFailed: no
      flags: 0100
      flags2: 0000
      canAbort: yes
      timeLeft: -32000
      destStellar: 148
      returnStellar: 148
      initialShipCount: -1
      specialShipCount: -1
      specialShipDude: -1
      specialShipGoal: -1
      specialShipBehavior: -1
      specialShipStart: 0
      specialShipSyst: 0
      specialShipsKilled: 0
      specialShipsBoarded: 0
      specialShipsDisabled: 0
      specialShipsJumpedIn: -1
      specialShipsJumpedOut: 0
      specialShipNameIndex: -1
      specialShipSubtitleIndex: -1
      specialShipPreselectType: -1
      auxShipCount: -1
      auxShipsLeft: -1
      auxShipDude: -1
      auxShipSyst: -1
      cargoType: 5
      cargoQty: 55
      pickupMode: 0
      dropoffMode: 0
      cargoLoaded: yes
      scanMask: 0000
      compGovt: -1
      compReward: 0
      datePostIncrement: 0
      pay: 30000

      Destroy Voinian Dreadnought (184):
      travelObjComplete: yes
      shipObjComplete: no
      missionFailed: no
      flags: 0244
      flags2: 0000
      canAbort: yes
      timeLeft: -32000
      destStellar: -1
      returnStellar: 136
      initialShipCount: 1
      specialShipCount: 1
      specialShipDude: 157
      specialShipGoal: 0
      specialShipBehavior: -1
      specialShipStart: 1
      specialShipSyst: 32
      specialShipsKilled: 0
      specialShipsBoarded: 0
      specialShipsDisabled: 0
      specialShipsJumpedIn: 0
      specialShipsJumpedOut: 0
      specialShipNameIndex: -1
      specialShipSubtitleIndex: -1
      specialShipPreselectType: -1
      auxShipCount: 4
      auxShipsLeft: 4
      auxShipDude: 138
      auxShipSyst: 160
      cargoType: -1
      cargoQty: 0
      pickupMode: -1
      dropoffMode: -1
      cargoLoaded: no
      scanMask: 0000
      compGovt: 128
      compReward: 300
      datePostIncrement: 0
      pay: 2500000

      Mission bits currently set:
      b1
      b2
      b7
      b8
      b16
      b100
      b101
      b102
      b103
      b104
      b105
      b106
      b107
      b109
      b110
      b111
      b126
      b127
      b128

      Escorts:
      Turncoat (142) - captured
      Turncoat (142) - captured
      Turncoat (142) - captured
      Turncoat (142) - captured
      Turncoat (142) - captured

      Items currently owned:
      1 Needle Jammer (142)
      1 UE Cloaking Device (145)
      2 External Fuel Tank (153)
      1 Density Scanner (155)
      1 IFF Decoder (156)
      1 Afterburner (157)
      1 N. Launcher (158)
      250 Needle Missile (159)
      1 Sensor Upgrade (160)
      4 Swivel Phase Cannon (163)
      4 Phase Turret (164)
      2 Fuel Scoop (168)
      1 Auto-Refueller (169)
      1 Thrust Upgrade (179)
      4 Shield Enhancer (180)
      1 Engine Upgrade (183)
      1 ECM System (190)
      1 RCS Upgrade (191)

      Stellars currently dominated:
      New Alcatraz (176)
      Freeport (187)
      Gorky (189)

      Stellars currently destroyed:
      none

      Active ranks:
      none

      Active disasters:
      A recession (140) on Tibidat (377) - 0 days left
      A serious drought (141) on Motif (376) - 0 days left
      A large quantity of skulls (142) on Kayia (350) - 0 days left
      A successful raider (143) on Dirach (344) - 0 days left
      A Zidagar offensive (144) on Pimre Station (358) - 8 days left
      An Igadzra offensive (145) on Outpost Terapin (324) - 6 days left
      An enormous food surplus (146) on Ragni (359) - 0 days left
      An incredible harvest (147) on Saffera III (322) - 23 days left
      A manufacturing surplus (148) on Fluor (306) - 0 days left
      Industrial expansion (149) on Filider (304) - 0 days left
      A massive brawl (150) on Hizdriar (276) - 5 days left
      A new invention (151) on Station Pybin (264) - 0 days left
      A bizarre training accident (152) on Outpost Zachit (238) - 0 days left
      Decreased demand (153) on Mira (235) - 14 days left
      Increased demand (154) on Blaga (234) - 8 days left
      The jubilant workforce (155) on Liadon (229) - 0 days left
      Constant celebration (156) on Krotun (226) - 0 days left
      A Voinian attack (157) on Emalghia (194) - 0 days left
      A supply shortfall (158) on Huron (170) - 0 days left
      Extreme boredom (159) on Gorky (189) - 6 days left
      Renegade extortion (160) on Iothe Prime (184) - 0 days left
      An excessive renegade incursion (161) on Gribn (181) - 5 days left
      An excessive renegade incursion (162) on Thehir (180) - 0 days left
      The tourist season (163) on New Rome (158) - 0 days left
      A new influx of colonists (164) on Molos (157) - 0 days left
      A new outbreak of plague (165) on New Calcutta (154) - 3 days left
      An efficiency drive (166) on New Tokyo (153) - 0 days left
      A logistical problem (167) on Knox (148) - 2 days left
      A major pollution scare (168) on Earth (128) - 0 days left
      A good harvest (169) on Poch (258) - 0 days left
      A strike by monks (170) on Omm (183) - 0 days left
      A shortage of Munb leaves (171) on Himgro (240) - 9 days left
      Toxic rainfall (172) on Giniz (364) - 0 days left
      A mining accident (173) on Telnan (152) - 0 days left
      A volcanic eruption (174) on Bakoom (355) - 0 days left
      The discovery of a new vein of ore (175) on New Riga (134) - 0 days left
      A bumper harvest (176) on First Centauri (129) - 2 days left
      A Voinian offensive (177) on Outpost Alpha (136) - 0 days left
      A Voinian offensive (178) on Outpost Gamma (138) - 0 days left
      A Voinian offensive (179) on Outpost Theta (143) - 0 days left

      Active cron events:
      none

      - end of log -

      ------------------
      "The only thing we know about Henry Porter is his name isn't Henry Porter." -Bob Dylan

    • no offence but thats not really something to brag about, a good portion of people took on the dreadnaught alone, including myself, capturing BIG planets WITHOUT escorts however is worth braggin about

      ------------------
      i am the master of all nachos 😄

    • Quote

      Originally posted by papanachos:
      **no offence but thats not really something to brag about, a good portion of people took on the dreadnaught alone, including myself, capturing BIG planets WITHOUT escorts however is worth braggin about

      **

      I did it all alone in an unupgraded UE destroyer, fresh out of the shipyard. Nothing to brag about at all. The Dreadnought sucks in comparison to the EVC Alien Cruiser.

      Probably my closest brush with death was when I was trying to become a Renegade and I was flying a Krait in the Hatuli system. The only problem being that Renegades still attack you. I was enjoying myself plundering Helians when thos pirates arrived. I tried to fight them, took three needle missiles and decided that descretion was the the better part of valor. I monty pythoned three Kraits and my ship took about as much fire as a Krait can take. I was then forced to use all my piloting skills to evade the needle missiles coming toward me from the turncoats and helians. Evenually a UE fleet jumped in and saved me. only as I was flying towards Thehir to land did I notice that the status bar read Armor and it was blank. I gave up flying Kraits after that. I think I sold it for a shuttlecraft at the nearest shipyard.

      ------------------
      Cmon people, the (url="http://"http://www.AmbrosiaSW.com/cgi-bin/ubb/forumdisplay.cgi?action=topics&number;=20&SUBMIT;=Go")Chronicles(/url) are worth looking at.

    • I think Captain Phillips has me beat here, but I once destroyed that Dreadnought during the crew of one challenge. I was flying around in my brand new Krait, and went ahead to do the mission. I didn't drop to Armor or anything, but I remember that on one of my quick attacks against the Dreadnought, it fired it's Salvo Rockets. I was lucky enough to see the rockets pass my ship without a scratch. 😄

      ------------------
      Insanity has its advantages
      "I- I Swear Officer.. The Dwarf was on fire when I got here!"
      Sorry -REDCHIGH-, It just fit so well.

    • Hmm, I remember one time when I was using a UE carrier with upgraded engines, I was going in a suicidal run with the dreadnaught, after fighting off all the interceptor, I match the speed with the Voinian mines I was deploying so they would detonate simultaneously when it hit its target, however that was when I didn't know that certain weapons could hurt the players using it.

      BOOOMMM, my shields and almost all of my armor got blown away, and if that wasn't enough, the dreadnaught being disabled made the destroyers continue to fire missiles at it, and being that my ship was super slow in acceleration, I practically dodged one of the strayed rockets that could of finished me off.

      ------------------
      Nosumus Fortiolis Quad Volimus
      I'm the only guy in the universe that can make horses cry.
      DryDock Station, will become a silly place...eventually. | Remember folks, an (url="http://"http://www.apple.com")apple(/url) a day, keeps Bill Gates away! | Don't laugh at my Mac, your girlfriend.jpg could be in it!

    • Yeah I remember when I tried to use those mines myself. I remember blowing up. So I guess it wasn't a close call...Although defense pods are really nice, all the benefits of a mine without accidentally destroying yourself. Just out of curiosity, has anyone gotten those mines to work well for them. I seem to remember them exploding at irregular intervals.

      ------------------
      Why are there no maroon ships?

    • Flying backwards, releasing, and hitting the afterburner usually did the trick it for me. By the way, long time no see
      Posted Image

    • The Dreadnought isn't hard, it's 15000 damage until disabled (I did the math). You can get that from 18 Vonian Mines, 200 or so Heavy Rockets, or a whole lotta luck. A good tactic is to get the "Destroy Vonian Arms Convoy" and 'Destroy Vonian Supply Convoy" missions at the same time. This gives you 7 extra Cruisers. Add those to the 4 Cruisers you get for the Dreadnought alone, and 11 Cruisers is a really strong force. Let the Cruisers engage the Dreadnought and go after the Convoys. Once it's just you and it, Monty Python it or do attack runs with guns blazin'.

      This actually does work; I killed it on my first (serious) try :D.

      ------------------
      -Vive diuque prosperat.

    • Quote

      Originally posted by Jubee:
      **Yeah I remember when I tried to use those mines myself. I remember blowing up. So I guess it wasn't a close call...Although defense pods are really nice, all the benefits of a mine without accidentally destroying yourself. Just out of curiosity, has anyone gotten those mines to work well for them. I seem to remember them exploding at irregular intervals.

      **

      Flying backwards is the trick, but they get you in trouble with the UE later on...

      ------------------
      Sorry, I don't do Windows.

    • Really? I mean, they're only illegal, but... How do they get you in trouble, anyways?

      ------------------
      -Vive diuque prosperat.

    • Quote

      Originally posted by Terminator:
      **Really? I mean, they're only illegal, but... How do they get you in trouble, anyways?

      **

      Buy some, and later you find out. It's temporary, unless...

      ------------------
      Something pithy.

    • Quote

      Originally posted by Terminator:
      **Really? I mean, they're only illegal, but... How do they get you in trouble, anyways?

      **

      A slick mission bit trick. Next time you visit a UE bar you will be fined a ton of money. After that I believe that you can use them without trouble though. But you've already lost a few hundred k. 😉

      ------------------
      Cmon people, the (url="http://"http://www.AmbrosiaSW.com/cgi-bin/ubb/forumdisplay.cgi?action=topics&number;=20&SUBMIT;=Go")Chronicles(/url) are worth looking at.
      I love Frigates, as is easily seen:(url="http://"http://www.dabie.k-ow.net/~glasskids/EV_Frigates_page.html")EV Frigates(/url).

    • Firstly, it has only been implemented in the 1.0.2 update, beforehand buying outfits could not set mission bits; therefore, if you havn't updated yet (which I advise you to do so), you won't see that.

      Second, if you happen to buy mines again (not use them, buy them) after the fine mission, it will appear again.

      ------------------
      The (url="http://"https://secure.ambrosiasw.com/cgi-bin/store/hazel.cgi?action=serve&item;=breakdown.html&BREAKDOWN;_SKUID=1480")Ambrosia Mac CD(/url) with other registrations - 5$. Paying for (url="http://"http://www.ambrosiasw.com/games/evn/")EV Nova(/url) as it's such a great game - 30$.
      The (url="http://"http://www.ambrosiasw.com/games/evn/tshirts.html")1337 EV Nova T-shirt(/url)(url="http://"http://www.ambrosiasw.com/webboard/Forum25/HTML/000003.html#ZachaPedro05-18-200409:42AM") (/url) - 22$. The (url="http://"http://w00tware.ev-nova.net/")NovaTools(/url) by wOOtWare to tinker with your Nova - FREE!
      The feeling you're a Nova geek - priceless.
      There are things money can't buy or that are free, for everything else, there's indeed Mastercard.

    • It doesn't necessarily fine you a lot, just a percentage. So, if you have 2 credits, they probbly wont fine you anything. (but if you have 100 million, you are in a world of hurt)

      ------------------
      -C#

    • I destroyed it in a souped up Arada. With phase weapons. Took me a good two hours...

      Phase weapons are teh suck against armor.

      ------------------
      (url="http://"http://www.thegreenfiles.net/")www.thegreenfiles.net(/url)
      Proud member of (url="http://"http://thefifthcolumn.blogspot.com")The Fifth Column(/url).
      Good things come in small packages.

      thegreenfile@gmail.com

    • Quote

      Originally posted by C Sharp:
      **It doesn't necessarily fine you a lot, just a percentage. So, if you have 2 credits, they probbly wont fine you anything. (but if you have 100 million, you are in a world of hurt)

      **

      It says that you are fined 50% of your liquid assets. So if you had 2 credits, you would be left with one. Or 100m, -> 50m .

      I always thought that reducing your mon by a percentage was impossible with the engine. Maybe I need to check again.

      ------------------
      Cmon people, the (url="http://"http://www.AmbrosiaSW.com/cgi-bin/ubb/forumdisplay.cgi?action=topics&number;=20&SUBMIT;=Go")Chronicles(/url) are worth looking at.
      I love Frigates, as is easily seen:(url="http://"http://www.dabie.k-ow.net/~glasskids/EV_Frigates_page.html")EV Frigates(/url).

    • I got you all beat. I took on the dreadnaught as well as the half a dozen frigates and cruisers in my Azdara on the mission where you're just supposed to observe it, and I didn't have any escorts.

      By the way Captain Philips, unless you managed to squeeze some Dospect Armor into your krait, your story can't possible be true because kraits have no armor. You'd be dead if you ever saw your status bar say armor.

    • Quote

      Originally posted by That Guy:
      **I got you all beat. I took on the dreadnaught as well as the half a dozen frigates and cruisers in my Azdara on the mission where you're just supposed to observe it, and I didn't have any escorts.
      **

      Many people consider the Azdara to be one of the best ships, and uses it throughout the EVO universe.
      I'm quite confident that loads of people have pulled that one of,f as well as you. 😉

    • That Guy, maybe my memory has failed me once again, but Dospect Armor is 40 tons or so. Even though I don't know the exact stats, A Krait probably can't carry 40 tons.

      I'm horribly wrong, aren't I?

    • Quote

      Originally posted by That Guy:
      By the way Captain Philips, unless you managed to squeeze some Dospect Armor into your krait, your story can't possible be true because kraits have no armor. You'd be dead if you ever saw your status bar say armor.

      you'd be wrong. I was using a normal krait and no armor. When a ships shields go down it automaticly move to armor. Since the krait has none of that it goes boom. However in the player ship if you take the exact number of hits to down shields you move to a full bar of armor, or in the krait's case, an empty bar of armor, it is fully possible, I've seen the empty armor bar twice. That time, and once more where I was destroyed instantly after it appeared. Belive me, unlike some I'm not one to lie about what I've done.

      Killer squirrel:it is not at all hard to take on a ton of heavy voinian ships in an azdara, it's speed and shield recharge are unmatched and you can easily take down everybody before they can even touch you. I think that using an azdara is cheating, I'd much rather be able to use the Adzgari Warship. 🙂

      ------------------
      Cmon people, the (url="http://"http://www.AmbrosiaSW.com/cgi-bin/ubb/forumdisplay.cgi?action=topics&number;=20&SUBMIT;=Go")Chronicles(/url) are worth looking at.
      I love Frigates, as is easily seen:(url="http://"http://www.dabie.k-ow.net/~glasskids/EV_Frigates_page.html")EV Frigates(/url).