Ambrosia Garden Archive
    • Quote

      Originally posted by SilverDragon:
      **That's a great rule idea... I've tried to do the same before, it's a very smart plan.

      I'll vacate Azdgari for you, providing you promise not to idle in the story. I'll take Zidagar, and I've convinced Grunadulater that playing Igadzra would be a smarter idea, since Hinwar aren't as important...

      Of course, Rebel, if you're perfectly happy with Zidagar, I'll stay on as Azdgari. I'll move if I need to, but I do want to see what can be done as them.

      **

      I don't mind doing either. You beat me to Adzgari, so it's your choice. If you do want to switch anyways, I'll take Azdgari. If not, I'm fine doing Zidagar.

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      You're just jealous because the voices only talk to me!
      -Ultimate Rebel

    • Quote

      Originally posted by Ultimate Rebel:
      **
      I don't mind doing either. You beat me to Adzgari, so it's your choice. If you do want to switch anyways, I'll take Azdgari. If not, I'm fine doing Zidagar.**

      While very much inclined to follow sickly politeness and offer once more, I won't. Have fun as Zidagar, Rebel. 🙂

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      -Esponer

    • Quote

      Originally posted by SilverDragon:
      **While very much inclined to follow sickly politeness and offer once more, I won't. Have fun as Zidagar, Rebel.:)

      **

      Okay, sign me up for Zidagar. <Me goes off to review all the ships and stuff. Evula's site talks about EV:O, right?

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      You're just jealous because the voices only talk to me!
      -Ultimate Rebel

    • Quote

      Originally posted by Ultimate Rebel:
      **

      Quote

      Originally posted by SilverDragon:
      **While very much inclined to follow sickly politeness and offer once more, I won't. Have fun as Zidagar, Rebel.:)

      **

      Okay, sign me up for Zidagar. <Me goes off to review all the ships and stuff. Evula's site talks about EV:O, right?

      **

      No, because he doesn't care. But Shayborgs site gives you info Zidagar weapons (not shields, speeds or other technical stuff).

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      I am eager to try to ansver mission questions

    • Oh, fine. I'll get you some stats later today, Rebel. Proper stats, with nice fancy numbers and all that numbery stuff. Happy?!

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      -Esponer

    • Oh. Right. Stats. With numbery bits.

      <restarts into OS 9>

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      -Esponer

    • (All shield/armour/energy/mass figures in Res-Edit form -- divide by 10 for shipyard stats. Immense boredom resulted in odd names for most things. Work it out.)

      (-Zidagar Information Matrix
      Classified Military Articles
      Zidagar Space Navy Specification-)

      ...

      Zidagar Fighter
      Posted Image
      Shield Capacity = 200
      Shield Regeneration Rate = 35
      Structural Integrity = 0

      Hyperdrive Energy Cell Capacity = 300
      Hyperdrive Speed = 24 hours / hyperlink (1 dph)
      Hyper-jump Rate = Fast

      Maximum Cruise Speed = 450
      Thrust = 1000
      Lateral Thruster Power = 6

      Fixed Weapon Hardpoints = 5
      Turret Weapon Hardpoints = 1

      Mass = 8 tons
      Length = 15 metres
      Weapon Space = 22 tons
      Cargo Capacity = 5 tons

      Minimum Crew = 1

      Weaponry -
      x3 Swivel Phase Cannon
      x1 Phased Beamer

      Zidara (Zidagar Tumni shipyards Zidara class destroyer escort)
      Posted Image

      Shield Capacity = 1600
      Shield Regeneration Rate = 500
      Structural Integrity = 150

      Hyperdrive Energy Cell Capacity = 400
      Hyperdrive Speed = 48 hours / hyperlink (2 dph)
      Hyper-jump Rate: Semi-fast

      Maximum Cruise Speed: 250
      Thrust = 450
      Lateral Thruster Power = 4

      Fixed Weapon Hardpoints = 3
      Turret Weapon Hardpoints = 3

      Mass = 75 tons
      Length = 110 metres
      Weapon Space = 30 tons
      Cargo Capacity = 15 tons

      Minimum Crew = 33

      Weaponry -
      x2 Phase Turret
      x2 Dispersal Rocket Launcher (x10 Dispersal Rocket)
      x2 Phased Beamer
      x1 Zidagar Fighter Bay (x2 Zidagar Fighter)

      ...

      (-Zidagar Information Matrix
      Zidagar Territorial Data-)

      Zidagar Colonial Territory -
      Zidagar
      Neholl
      Saffera
      Twyus
      Vlagos
      Terapin
      Namot
      Plogok
      Vastan
      Fluron
      Neeg
      Yerdor
      Pozdag
      Qerid

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      -Esponer

      (This message has been edited by SilverDragon (edited 11-26-2002).)

    • Quote

      Originally posted by SilverDragon:
      **(All shield/armour/energy/mass figures in Res-Edit form -- divide by 10 for shipyard stats. Immense boredom resulted in odd names for most things. Work it out.)

      **

      Hey, thanks Silver. Now I don't have to wander around trying to find some info about them. 😄

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      You're just jealous because the voices only talk to me!
      -Ultimate Rebel

    • I notice that my fleets (the Miranu Trade Fleets) include no Crescent fighters. I am fine with this...so long as there is no North Tip Renegade player who wants to ruin the commodity and negotiation fun.

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      Cogito Ergo Cogito
      United we stand, so I wandered off and got me a chair.

    • Quote

      Originally posted by Solel:
      **I notice that my fleets (the Miranu Trade Fleets) include no Crescent fighters. I am fine with this...so long as there is no North Tip Renegade player who wants to ruin the commodity and negotiation fun.

      **

      i never found that the fighters made any difference. Besideds, i beefed up the Zachit for ya.

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      Insanity has its advantages

    • Quote

      Originally posted by SilverDragon:
      **(All shield/armour/energy/mass figures in Res-Edit form -- divide by 10 for shipyard stats. Immense boredom resulted in odd names for most things. Work it out.)

      Zidagar Fighter

      Thrust = 1000
      Turret Weapon Hardpoints = 1
      Weapon Space = 22 tons
      Cargo Capacity = 5 tons

      Zidara

      Shield Capacity = 1600
      Thrust = 450
      Lateral Thruster Power = 4

      **

      Oh, the stats where changed in 1.02? Less shields, cargo, and weapon space, but more speed. Zidara has now 450 accel (?! for warships), turning of Good (?! again), and Zidagar Fighters have more accel than Azdaras (??!)

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      I am eager to try to ansver mission questions

    • Quote

      Originally posted by General Cade Smart:
      **Oh, the stats where changed in 1.02? Less shields, cargo, and weapon space, but more speed. Zidara has now 450 accel (?! for warships), turning of Good (?! again), and Zidagar Fighters have more accel than Azdaras (??!)

      **

      I don't have 1.0.0 and 1.0.1 data files at hand currently (if you do, please email them to me at (url="http://"mailto:simon.ridley@softhome.net")mailto:simon.ridley@softhome.net(/url)simon.ridley@softhome.net

    • Quote

      Originally posted by U.E. Admiral:
      **i never found that the fighters made any difference. Besideds, i beefed up the Zachit for ya.

      **

      The Miranu had quite a number of Crescent fighter militia vessels at their hands, and I would say they were an integral part of the Miranu's defences. After all, we all know that Crescent fighters rock, don't we?

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      -Esponer

    • Quote

      Originally posted by SilverDragon:
      **The Miranu had quite a number of Crescent fighter militia vessels at their hands, and I would say they were an integral part of the Miranu's defences. After all, we all know that Crescent fighters rock, don't we?

      **

      When I first plated EV:O I thought the crescent fighters looked like funky cd players. 🙂

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      You're just jealous because the voices only talk to me!
      -Ultimate Rebel

    • Quote

      Originally posted by Ultimate Rebel:
      **When I first plated EV:O I thought the crescent fighters looked like funky cd players.:)

      **

      Hrm. If you insult my favourite ship, boy, I'll murder you in EoD even more than I already pplanned too. <grin>

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      -Esponer

    • Quote

      Originally posted by SilverDragon:
      **Hrm. If you insult my favourite ship, boy, I'll murder you in EoD even more than I already pplanned too. <grin>

      **

      You'd have to destroy your favorite ship to kill me. 😉 😛

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      You're just jealous because the voices only talk to me!
      -Ultimate Rebel

    • Quote

      Originally posted by Ultimate Rebel:
      **You'd have to destroy your favorite ship to kill me.;) 😛

      **

      What's this? You have Zidagar fighters, Rebel, not standard Crescent ones. The Zidagar variants are deadly (> the Azdaras, in my opinion), but they're ugly, so I don't care.

      And if you don't think I can do it... smart bombs, Aziras. And some other stuff I haven't planned yet. Fear.

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      -Esponer

    • Alright, leaving the Crescent Fighter issue unresolved, I have a separate question. Do we have an Igadzra player yet? Because, if we do, then we have all the key component players and we should be able to lock the player slots and start the composition soon right?

      Solel

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      Cogito Ergo Cogito
      United we stand, so I wandered off and got me a chair.

    • I am Igadzra.

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      I see undead people.
      Visit the (url="http://"http://www.wheenit.com/monkey-robot/webboard/phpBB2/index.php")Monkey-Robot boards(/url).

    • Quote

      Originally posted by SilverDragon:
      **What's this? You have Zidagar fighters, Rebel, not standard Crescent ones. The Zidagar variants are deadly ( > the Azdaras, in my opinion), but they're ugly, so I don't care.

      And if you don't think I can do it... smart bombs, Aziras. And some other stuff I haven't planned yet. Fear.

      **

      Oh, okay. But you'll have to avoid my phase cannons and sads and other things that I haven't planned yet. 😉

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      You're just jealous because the voices only talk to me!
      -Ultimate Rebel