Ambrosia Garden Archive
    • PoG on OS X


      PoG crashes on my computer whenever multiple sounds are played at the same time. The soundtrack starts squelching and it crashes shortly after. I have a newly registered version but the Demo also did this. How can I fix this bug? I'm running it on OS X.1.1 server. thanks

    • I experience the same problem. I had not pegged it to multiple sounds, but the symptoms are identical. I played PoG at my parents' (on a cube running 9.2.2) for a week without problems.I brought my saved games back home to a dual-450 with 512 megs of RAM running 10.1.2, and crash-city.

      Anything any of y'all want me to try out, let me know.

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    • I also have a DP 450 with 768 MB Ram. I wonder if it is a dual processor issue?

    • I have the same problem, also on a dual-processor machine (G4 800DP). My workaround until there's a fix is to run the app in Classic (there's a checkbox for that in the Get Info window for the application). I get comparable performance out of it that way so it's not much of a hardship.

    • That works great except it unregistered my copy. When I go through the registration steps it acts like it is already registered (because it is) but then the game is limited. What was the work around for that? Thanks for help

    • Do the same thing for the Register application: Tell it to open in Classic via Get Info. If you run it in Classic it'll register PoG for Classic, and then you'll be good to go.

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