Here are the technologies for the Confederate Alliance..... sigh I'm going to miss having the MA.
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CONFEDERATE ALLIANCE WEAPONS
Anti-Proton Turret/Cannon: An enhancement of the old Proton Weaponry, Anti-Proton Weaponry is powerpacked, but does even more damage to shields. It has a good reload, but even better range, outdistancing all primary weapons around.
Trans-Phasic Missile: You can't get much more powerful than this. With a high speed and average range, this missile also comes equipped with an emensely powerful damage rate. Like the Anti-Proton Turret and Cannon, it does most of its damage to shields. Though slightly bulky for a missile, they are an excellent weapon.
Photon Torpedo: The Photon Torpedo is the heavy artillary weapon of the Confeds. It has a high damage ratio (even more than the Trans-Phasic Missile), both to shields and armor, but it is hampered by the fact that it is somewhat bulky. It is also not extremely fast, but has an extremely good range.
Ion Disruptor Beam Cannon: The epitome of power in a beam weapon, the Ion Disruptor Beam Cannon is highly powerful and can tear whole frigates to shreds. The CA prefer to use it on smaller-type warships like the Corsair and Raven, and it works extremely well on these vessels.
Ion Disruptor Beam Turret: Even more incredibly powerful than the beam cannon, the Beam Turret, used only on the Alliance Flagship and Aurora Battleship, can blast even cruisers into small bits of carbonized atoms in mere minutes. It, like the Beam Cannon, fires in long bursts, and (despite being massively heavy) is a deadly weapon.
Renegade Fighter Bay: What more is there to say? It holds Renegade Battlefighters and launches them fast.
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CONFEDERATE ALLIANCE VESSELS
Renegade Battlefighter
Description: Extremely fast, second only to the Tribunal Phantom, the Renegade Battlefighter is armed to the teeth, is well shielded and armored, and at the same time demonstrates how the Confeds have an need for speed in all of their ships. Though usually just flying around with the fleet, Renegade Fighters can also be stored in the docking bays of the Alliance Flagship and Chimaera Carrier.
Weapons: 4 Anti-Proton Cannons
1 Trans-Phasic Missile Launcher - 4 Trans-Phasic Missiles
Corsair Assault Cruiser
Description: Originally the Azdgari Warship, the Corsair has gone under major modifications and now looks little like the original AW. Also heavily armed, the Corsair is extremely fast for a ship of its size and can outmaneuver any other big or medium warship, including the Raven.
Weapons: 4 Anti-Proton Turrets
2 Trans-Phasic Missile Launchers (I didn't think it was necissary to put in the ammo count for larger warships)
2 Ion Disruptor Cannons
2 Photon Torpedo Launchers
Raven Battlecruiser
Description: The ship that led the Mercenary Alliance to such great power, the Raven Battlecruiser is still as deadly as ever. Fast, well protected, and armed to the hilt with guns of every power, strength and range, the Raven is super-deadly. With the addition of the old Anti-Proton Cloaking Device, and the fact that all Ravens are painted to look black and sleek, these mighty warships bring fear into all who face them.
Weapons: 6 Anti-Proton Turrets
2 Trans-Phasic Missile Launchers - 60 Trans-Phasic Missiles
2 Photon Torpedo Launcher - 40 Photon Torpedoes
3 Ion Disruptor Cannons
Chimaera Carrier
Description: When the MA first started, they had a relatively large supply of Voinian Cruisers, stolen by Carnotaur and Scorcher when they were beginning to first found the Mercenary Alliance. These ships were soon upgraded into Voi'Nek (Voinian word for "Goliath") Cruisers, the primary large, heavy-dutey warships of the MA until the Raven and Aurora Battleship became more and more popular. Now called the Chimaera Carrier, this massive warship carries a different objective; launching Renegade Fighters into battle and providing support fire for the main attack part of the fleet.
Weapons: 5 Anti-Proton Turrets
3 Trans-Phasic Missile Launchers
1 Fighter Bay - 6 Renegade Fighters
2 Photon Torpedo Launcher
Aurora Sierra Battleship
Description: The Aurora Battleship, created by the genius of Admiral Scorcher, was the most powerful warship in existence for quite a long time. That is, until the Galactica Warcruiser came out. Still, the Aurora Sierra Battleship holds the record for the fastest warship of her size and the most powerful barrage of primary weapons with the exception of the Alliance Flagship Class Supercruiser.
Weapons: 6 Anti-Proton Turrets
2 Ion Disruptor Turrets
3 Trans-Phasic Missile Launchers
2 Photon Torpedo Launcher
Alliance Flagship
Description: Once the Alliance Flagship of the failed "Alliance" thought up by former Azdgari emporer YooOe, the workers of the flagship were "Convinced" to continue work on the ship. Now it's the most powerful warship in existence, with only 10 in the whole CA navy, and serves as command ships for various admirals and fleet admirals. Hellishly armed, the Alliance Flagship brings fear into even the crews of Galactica Warcruisers.
Weapons: 18 Anti-Proton Turrets
5 Ion Disruptor Turrets
3 Trans-Phasic Missile Launchers
3 Fighter Bays - 18 Renegade Fighters
2 Photon Torpedo Launchers
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Technologies of the Confeds will come later.
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If at first you don't succeed...Hit it harder! - Me
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Millennium. Its coming, prepare for it.
Coming to the (url="http://"http://www.ambrosiaSW.com/games/ev/chronicles.html")EV Chronicles(/url).
(This message has been edited by Captain Carnotaur (edited 11-08-2001).)