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Originally posted by MadFax7:
Yes, but the same also applies to your armor, so it makes no difference.
Actually, armor recharge rate is determined by your shield recharge rate. The faster your shields recharge, the faster your armor will - this is what causes the infamous invulnerability of an Azdara with armor. The armor recharges at the same ridiculous rate as the shielding, so it becomes incredibly hard to defeat with Crescent weaponry. Buying more armor has no effect whatsoever on your recharge for shield or armor.
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some info on shield and armor upgrades in EVO:
Shield Generator: Reacharges an extra .03 shield points/second. (3 Tons/ea.)
Experimental Shield Generator: Reacharges an extra 1.66 shield points/second. (0 Tons, Mission only, non-transferable)
This is inaccurate. Recharge is given in terms of "number of frames per shield percentage point regenerated," so it is independent of total shield points. The Shield Generator will make any ship recharge to 100% of its shielding in 33.3 seconds less time than it would have taken originally. In other words, your rate is faster by .3 seconds/percentage. The actual number of shield points regenerated during this time would depend on your total shielding. This is why adding shield boosters makes individual shield points recharge faster.
- Example: say you have a ship which has 20 shielding and recharges from 0% to 100% in 1 minute. Now suppose you buy 4 shield boosters which bring you up to a total of 40 shielding... you will still take only 1 minute to recharge to 100% (because the amount of time to recharge a percentage point is defined in the shďp resource). You have increased your recharge rate from .333 shield points/second to .667 shield points/second.
My point is that the number of shield points/second which a Shield Generator adds will depend on the ship. I'm just trying to give people accurate information based on the EVO Bible (check EVula's excellent online version (url="http://"http://www.evula.com/evo_bible/")here(/url)). Shield recharge is one of the most confusing aspects of EVO, but it seems to have been simplified in Nova.
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Paradigm, Captain of Industry
And when you stare persistently into an abyss, the abyss also stares into you. - Nietzsche