Okay, I know what those missiles are now. So, some more points:
a) The Heligun fires off thousands of blasts in a minute, and with two ships with
Heliguns those missiles wouldn't have stood a chance, even at faster than light
speed. It is easy to underestimate the Heligun, but not advised.
You never completed them. Your last post mentioned you building them, but you
DIDN'T COMPLETE WORK ON THEM. So even if you finished the same post you attacked,
you would only have had a prototype and maybe a few more, so see point C.
c) Being a capital, Earth would have been shielded. All other planets, and I mean
for everybody, will have shielding on military bases, but capitals would have
shielding on the whole planet, most likely. If point B counts, then this would result
in a failure, and this would also have been important if point B didn't count.
d) If the missiles have just been completed in that post, then they were completed
far too fast, in my opinion. If they are cloaked, can go anywhere in the galaxy, are
fast and powerful, then they should have taken a lot longer to complete. My ULTIMA
PROJECT has a similar device as it's end goal, and the Ultima Project will take 2
real weeks.
e) You would either have travelled through IA space and your missiles would then be
destroyed, or have taken a longer route, perhaps round Igadzra space. That is over
20 jumps, which is 2000 units of fuel, and to carry 1200 units of fuel in a SPACESHIP
that spaceship needs to be specifically designed for it's long range, for example, the
Miranu Courier.
f) Considering my current location, if you destroyed Earth within that speed, I'd be
dead. It's a strange thing to bring up, but since killing a character off isn't allowed,
blowing up the planet they're on without giving them time to get off, thus, also shouldn't
be allowed.
So, things get complicated. You seem to think you can do anything, and perhaps you deserve
to be able to have SOME special capabilities and I should make some compromises with you.
This situation, however, I cannot accept. I don't know what everyone else thinks of it, but it is my opinion that, well, I've already said my opinion.
Compromising............ How far can I compromise, I wonder? This next section is takin
what you said as the truth.
----------------------
Paladin swears from his Z.S.S Zidara, currently in the Sol system. His work on the Alpha
warships have now been destroyed, and 10 billion people have died.
The Alpha ships will be continued on New Taranto, the U.E.S Blue Narciss and U.E.S Ragnarok. But in light of events, major re-planning is needed. Instead of 6 Alpha warships
4 will be made, and plans for the Beta warship are already going through.
The Beta is designed to combat the Azdgari specifically, defend from their attacks, and
last. After Alphas 3-4 are completed, 2 Betas will be made and then 2 more Alphas, followed by 1 more Beta. All this will take a while, but it will work.
----------------------------
The UE forces return to Sol, ignoring the Seiken ships.
The U.E.S Herione fires phased rockets away until the A.S.S Beatrix is forced to run away.
Pitiful Shock attacks are met with extremely powerful StarLances, that smash the Beatrix
away.
----------------------------
THE NEW CAPITAL IS PAAREN!!! ALL DEFENCES HAVE MOVED THERE. LUCKILY, SINCE MOST OF THE UE
NAVY WAS STARBOUND IN THE SOL SYSTEM, VERY FEW MILITARY FORCES WERE DESTROYED.
----------------------------
BETA WARSHIPS
U.E.S Sephiroth
U.E.S Fusion
Beta ships are 4km by 4km by 4km. They are very similar in design and visual to
rubix cubes. They have 64 different cube sections connected together by a complex
matrix that allows the sections to move around very fast. Many of these cubes are
almost entirely armour, and considering how fast they can move around, it can place
armoured sections in whatever direction is being fired.
The 64 different blocks can also come apart, and each has it's own engine. Eight of the
cubes are mainly engine sectors, but all 64 have smaller cruise engines that allow
them to come apart and connect together again.
The unique shape of the Beta ships means that they are heavily, but somewhat strangely
armed. Large amounts of turrets line each cube, and the Beta has more than four times the
turrets of the Alpha, which is 2.5km compared to 4km, but the Beta is a SQUARE 4km
whereas the Alpha is sleek.
The first Beta to be made will be the U.E.S Sephiroth, and that will begin when the
3-4 Alphas have been made. Luckily enough most of the Alpha componenets were being
kept on different planets, so Alphas 3-4 will be completed in about 4 posts, maybe
less.
WHY BETAS ARE GOOD AGAINST ODINE/AZDGARI: The U.E.S Sephioth has a Matter Density
Detector, which is a cloak detector that locates ships by searchign for the density
of the atoms. The only cloak that can get around this is RMAs one. The Matter Density
Detector has a high range of 1.5 systems. The U.E.S Sephiroth is armed with a horde
of turrets, and some phased rockets and StarLances. It's number of secondaries is
limited as it is primarily designed to use it's primary weapons.
The U.E.S Sephiroth, and other Betas, will have one special weapon. The Biological
Warhead and the Chemical Warhead, both fired from the Esp.Launcher. Both the BW and the CW are large and extremely resistant. They have their own armour rating, and are difficult to destroy.
The Bio. Warhead smashes through shields, and an outer layer of the warhead is decimated, while a smaller inner section hits the armour and lets a poisonous toxin out that seeps through matter. Within a few minutes all organic beings on the ship will have died. High
shields can sometimes protect against it, but only VERY high shields (100% on the largest
of ships). 5 Bio.Warheads are to be carried in each Beta warship.
The Chem. Warhead also uses this clever technique of breaking through shields. It hits
the armour, and like the Bio.Warhead does not need to pierce the armour to do it's damage.
A highly acidic compound burns <not as in burns as in heat, in which case buckyball armour
would block it> through the metal. The Chem.Warhead doesn't spread as much as the Bio.
Warhead, but on many ships it can burn off the armour plating to weaken it and on ships
smaller than about 1km it actually burns the inside of the ship up. 15 Chem.Warheads are to be carried as standard on Beta warships.
------------------
Don't play with changing names:
Esponer - 130 posts
Paladin - Nearly 100 posts
Sylver - 1 posts