For the crew of one challenge I managed to take out the Igazra in the Nebula exploration missions, in my shuttle, and earlier in a crescent fighter. It's a mean one though - Igazras seem to have longer range on their phase turrets than most ships, making it even harder to monty python them. In the shuttle I just had to run in with phase and plasma siphon blasting full tilt, and thank the stars for my dospect armour - courtesy of the Zidagar systems upgrade. My armour recharged a little faster than his shields and after about 6 run-ins I managed to get him to shields down, and knew there wasn't much else to him :). I was pretty happy with that one - if only could give a reaction. And I guess it's pretty lucky for them that they didn't have an escape pod on board - imagine the embarassment when other Igadzra found out :)!
Unfortunately shortly after that mission string I equipped that shuttle with a mass expansion, which annoyingly made it impossible to complete the UE objective with it. But I made a copy of the pilot a while earlier, and the copy is almost back to the same place - Zidagar and Igadzra objectives complete, Role Model status throughout Igadzra, Zidagar and Azdgari space - welcome in all crescent systems except council station. Sound odd? For the first time, I've learnt a nice secret - human renegades: never leave home without them. I've kept the first UE cruiser mission active, so three human renegade vessels follow me everywhere. Killing them in the crescent does wonderous things to your rating - because they have higher crew compliments than crescent ships. The Azdgari and Igadzra really can't resist a human renegade killer - they put you up to role model really quickly, regardless of whose side you're on :). Even the South and North Tip renegades become very friendly that way. Even the Voinians, although that takes a bit more effort :).