HEADER: I'm hoping all Reign of Chaos players will join! Although I doubt RMA will...
Once "Reign of Chaos" has been finished" - probably when one of the three alliances
in it is destroyed, I'll be designing a new one called "Apocalyptic Night". I thought
I would open this so that anybody could say if they wanted to join, and if nobody did
I wouldn't have wasted too much time.
Please just say if you'll join and who you want to play as, and ask any questions you
wish to. Diplomacy for the most part is still neutral, with the exception of the Imperium
and Orion Union, who are at war.
I'm going to make a map ASAP, and will give everyone a link, and the map will
be necessary, as it will be unique to this game. The map WON'T be in typical EVO
fashion as I don't have a Mac - instead I'll draw it myself.
Also, once I open the actual topic would you please decide on what ships your race uses
(make them up) but please keep to the general idea.
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RACES:
Zorian - A quiet, friendly race of mouse like aliens. Zorian's possess strange ships and weapons that are in some ways more advanced but tend to lack brute power. Their speciality is espionage. (Miranu & Zidagar techs, Zidagar ship type)
Imperium Navy - The human superpower, controlling Sol, Sirius and Centauri. The Imperium use slow ships with powerful weapons, and their speciality is technology. (A combination between UE techs and Igadzra ship type)
Orion Union - A rebellious group of humans, the Orion Union build ships and an incredible rate to outnumber the Imperium's forces. There ships have heavy armour but little
shielding. Their speciality is mass production. (UE techs, fast ships, but heavily
armoured)
Capellan Confederacy - A group of neutrals in the Imperium - Orion war, also including various other races. Capellan ships have hundreds of man and computer hours put into making everything on them just right. They have few ships but the ones they have are extremely well designed. They use cloaking devices on some ships, and use deadly weapons.
Their speciality is engineering. (UE techs, ships like EV Lightning and Kestrel, with lots of gadgets)
Haldazar - A group of extremely remote aliens who specialise in producing huge ships - both mass produced craft and one or two truely phenomenal cruisers. Their speciality is power. (Igadzra techs, Igadzra ship type)
Deltion - The Deltion are a widely spread group of aliens who use fast, often cloaked, ships. They have few ships but they are organised well into shapeless ranks. They are diplomats for the most part, and they excel at mind games. Their
speciality is manipulation. (Azdgari techs, Azdgari ship types but tend not to use fighters outside bays as cloaks can't fit on fighters)
Deltion Rebel - The Deltion's ethics weren't for every Deltion in existance. Since the
Deltion had such an advanced government, which allowed the people to do much of whatever
they want, many Deltion formed another group. These Deltion are better in battle but
lack ethics or diplomacy. They are the raiders of the galaxy, with the same ships as
normal Deltion. They have less resources than normal Deltion, and although they aren't
at war with normal Deltions they aren't friendly either.Their speciality is raiding. (Azdgari techs, Azdgari ship types but tend not to use fighters outside bays as cloaks can't fit on fighters)
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Each player must choose from one of these. They may choose to be independant but they must select a race which they belong to, and they begin on the homeworld of that race.
There is only one war going on, between the Imperium and Orion Union. A peace treaty may be organised with sufficient reason, but remember that one side must be dominant. If the Orion Union are dominant they will demand the end to the Imperium's dominance, and if the Imperium are dominant they will reduce Orion rule to perhaps one or two planets and take control of the rest.
The beginnings of wars or alliances must have a reason, and some alliances can be truely incredible. For example, an alliance between the Capellans and the Orion Union would result in very well designed ships in large numbers. If all the humans ally, they will have an incredible force.
Technologies are to be researched slowly, and the building of a "supership" such as one 8km long would take about 8 posts, with no posting twice in a row. The Haldazar can build superships SLIGHTLY faster, and the Imperium can research SLIGHTLY faster, but neither have an enormous advantage over the others.
Where it says "few ships" I don't mean 1/5 of the normal number. The Capellans perhaps have 75% of the average, the Imperium 100%, and the Orion Union 125% - there are no incredible differences.
I'll be Capellans!
PS: Sorry for getting "reverse" and "reserve" mixed up.
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Don't play with changing names:
Esponer - 130 posts
Paladin - Nearly 100 posts
Sylver - 1 post
(This message has been edited by SilverDragon (edited 04-06-2001).)
(This message has been edited by SilverDragon (edited 04-06-2001).)
(This message has been edited by SilverDragon (edited 04-06-2001).)
(This message has been edited by SilverDragon (edited 04-06-2001).)