Ambrosia Garden Archive
    • That's very good!

      Do all Aradas have that side piece? I didn't think so.

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      This is Esponer reincarnated after an accident with a phased beamer and a shipment of Saalian brandy.

    • Hey, great pic, MadFax.

      Oh and yeah all Aradas have that side piece. (They're hard to see on the Igadzra version) I think they're power crystals or something.

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    • Yeah, a Zidagar Arada would be cool. Madfox's picture is good. I also think that the Zachit need a heavier warship (like a blue CW) and the Igadzra need a fighter (a yellow CF). No one else really needs anything.

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    • I think the Zira would qualify as the Zidagar's heavier warship.

      They really shouldn't have anything the size of a Crescent Warship.

      And an Igadzra fighter? Hmm... I don't know. I guess you could call it the Igar.

      You know, as in Igar - Igara - Igazra!

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    • No, it would just be Igadzra Fighter, that way each strand has 1 originally named ship - Zidara, Igazra, Azdara.. that's without your other ships :). That Zidagar Arada picture is very nice - is that the Advance one?

    • Actually, I don't know if the Igadzra should have a fighter.

      They seem to do fine without one, and honestly, can you see ANY type of fighter
      fitting within the Igadzras philosphy of "bigger is better"?

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      This is Esponer reincarnated after an accident with a phased beamer and a shipment of Saalian brandy.

    • Here are my suggestions for new ships that I would like or think would even things out, or just be cool to have. this is not challenging the other suggestions

      For voinians and UE: i think they're fine, very evenly matched.

      For regular strand ships:
      I think there should be a vessel slightly stronger than the Lazira and less powerful that the CW. It would probably be called a Rezdira, or maybe just 'Crecent Carrier,' something like that. It would have 3 Crecnt. Figters, 2 phase turrets (with the ability to have 3 turrets and 2 cannons), a SAD launcher + 20 SADs, something around those lines. Its shields would be in the area 180-220, ands it armor like 20. It would cost 6.25 million credits.

      For Zidagar:
      I think a Zidagar Arada is a good idea. It would look like that model that MadFax made (btw very nice job) except that there would be a little yellow nub at the front (like on the Zidagar fighter) that would contain the phased disruption beam. It would be a little stronger (in terms of shields and weap. space) than the other Aradas because the Zidagar ships are generally weaker in the scheme of things. Its weapons would be 1 or 2 phased disruption beams, 4 swivel phase cannons, and maybe a rear swivel phase cannon. you wouldnt be able to but it.

      for Azdgari:
      I think they are fine the way they are now, just make the Azdara bay lighter (its 180 tons now, maybe put it down to 140 or 130).

      For Igadzra:
      I thinkt he Igadzra need a fighter. It would look like the voinian fighter in terms of its shape, probably a little sleeker. It would be more more powerful than the C. Fighter, like 30 shields, a little faster, and a little more gun space. It would also have slightly faster shield recharge rate. Its standard weapons would be 4 phase beam cannons. You cant buy the bay for the fighters, as it has to come with an Igazra, but they Igazra would lose its Dispy. rockets as a standard weapon. The bay would hold 3 of them, and they would cost 3.5 or 4 hundred thousand to replace. Also they would roam free among Igadzra space.

      For Zachit:
      I think that instead of there being an ugly Miranu gun boat, there should be a Zachit Lazira. It would be as strong as the Lazira, but a little faster and a better recharge rate. It would have 3 phase turrets, 2 pursuit missle launchers, formitable amount of p.missles, and maybe a SAD launcher and a few SADs. you wouldnt be able to buy it.

      The Miranu are fine.

      The Emalgha(sp?):
      The Emalgha need an Emalgha Cruiser type ship. The strength of this ship would somewhere in between a UE destroyer and a UE carrier, and it's strength is distributed 2/3 to shileds and 1/3 to armor. It would have 3 Emalgha turrets, 1 or 2 Emalgha cannons, 2 rocket launchers + a medium amnt. of rockets, and an Emalgha fighter bay, with 3 standard Emalgha fighters. The fighters would be released from the bay at the same speed UE fighters are. This would be a little bit faster than the Emalgha Warship, and have a better turning ability. You wouldnt be able to buy the Emalgha Bay, it only comes with the ship, and each fighter is 100 thousand to replace. You would be able to buy the ship, for 4 million.

      Well, thats all, if i do think of something else, i will post it.
      If you actually read all of that 😉 thanks for reading. I didnt spell check, so dont go crazy if u see a mispelled work.

    • First off, the Zidagar do not need a heavy warship. They do just fine in their Zidaras. I personally think that a Zidagar Arada would be too much like a Zidara if it has beamers and too much like a fighter if it have less guns. But, if you want, you can download Advance and be happy (BTW, that's probably a pic from advance posted by MadFax).

      The Azdgari are cool, too.

      The Igadzra can't have a fighter. It would clash with their "Bigger is better" mentality. Rather, they need an anti-fighter weapon. The plasma siphon works okay. I'd suggest a turreted dispy rocket (Like the Voinian turreted rocket) to take out fighters.

      The Zachit need a warship. And in Advance, they have one (The Zachira).

      The strandless are just fine the way they are. They should be using generic crescent ships.

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    • Quote

      Originally posted by goomeister:
      But, if you want, you can download Advance and be happy (BTW, that's probably a pic from advance posted by MadFax).

      What the schmeg is advance?

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    • Quote

      Originally posted by Paladin:
      **Purple.
      **

      cool

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    • Quote

      Originally posted by MadFax7:
      **Zidagar Arada, 'eh? you mean like this one?
      Posted Image
      **

      that's cool!

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      '89 Macintosh= Windows 98
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      You know the best is out there, just don't ignore it.

    • Quote

      Originally posted by MadFax7:
      **Zidagar Arada, 'eh? you mean like this one?
      Posted Image

      **

      Wow. I'm impressed. That'd make a pretty good Zidagar Arada, but I have one question: where can you get Advance?

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      Voinian bad bad ugly ugly Neutron bad bad ouch ouch Rocket bad bad hurt hurt ouch ouch

    • Advance can be downloaded from the addons page (http://www.ambrosias.../evo/addons.htm 😉

      and personally, I think the game is perfectly balanced ship-wise as it is. The Zidagar don't need an arada, their ships back enough punch as it is. The Igadzra don't need a smaller ship, their Igazra is perfect for being a huge badass, and the arada is just a support vessel. The Aggies are stacked as it is. Everything else is nice and balanced.

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    • No, that wasn't from Advance. It was just some color swaping(sp?) between a Zidara and a Zachit Arada, took me about 2 minutes total. Oh, and not to.. Uhmmm... "Put down" cingas graphics, but... You don't know how to use Infini-D 😉

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    • A Zidagar arada sounds cool, and if someone makes a plug including that, I think they should also add a feature that allows you to purchase other species' aradas once you have completed the neccessary missions.

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    • Quote

      Originally posted by PyroQuake:
      How about a Human Arada? Voinian Arada?

      I flew a Voinian Arada for a time. The stock Arada is mostly grey anyway, so you just remove everything, pack in plenty of neutron cannon and go for it. A very satisfying little ship, it was. Went through the renegades like hot p___ through snow.

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    • Any time that you think about adding new ships to EVO, it should be considered very carefully, both in terms of game balance and storyline. The existing balance is very tightly woven at this point, and it is easy to disturb it. That can happen as soon as one new ship is introduced. Plus any additions that don't fit story-wise will seem untrue to the established world.

      Strands

      The Igadzra have no motivation to develop any more ships. If anything, they would focus on ways to handle Azdaras, like installing defense pods or modifying d. pods with some of the SAE homing circuits.
      The Azdgari likewise have very little motivation for new ships. If an Azdgari warship is careful in fighting an Igazra, it can take one out. If the Azdgari were to focus on any further improvements, they might look to more offensive capabilities for the Azdara.
      The Zidagar do have a reason to improve. A single (AI) Zidara will consistently lose to a single (AI) Azdgari Warship or Igazra. Currently, they only compete by traveling in groups. The Zids could try to increase the power of their beam, either by upped damage or lowered fuel use, to give their Zidaras a better fighting chance. While a Zid Arada might not help the situation significantly, a larger Zid vessel or an heavily modified Zidara would.

      Other Crescent Groups

      The Miranu would only have a reason to upgrade their tech if it meant increased profits. They might look into creating a better hyperdrive to allow freighters to travel one day faster.
      The Zachit seem to need a warship, but if you've ever watched your escorts during a hunt, you've probably seen that 4 or 5 Zachit Fighters are quite capable of introducing a Crescent Warship captain to his escape pod. The Miranu Gunship already attempts to fill the need for a heavier Zachit ship, but it is designed to provide support for fighters rather than being a solid combatant on its own. The Zachit could learn from the shortfalls of the Gunship and possibly create an improved light warship while phasing out the older Gunship.
      The Strandless, especially in the South, have every reason to construct better ships since they are constantly under attack by Renegades. Using stock C. Fighters and Aradas against opponents in C. Warships just isn't cutting it. In some ways the Strandless have a great advantage in designing something new: there are exiled members of every Strand there, and some are probably scientists and designers. They have the best chance to combine elements of each Strand's tech into something new. Plus they aren't tied down by tradition, so they can learn from any new tech they encounter. There are many possibilities here.

      Out West

      The UEs and the Voinians both have constant reasons to improve, but these things take time. The UE would tend toward faster ships, while the Voinians would tend toward tougher ships, possibly even putting the Dreadnaught or its enhanced Neutron turrets into limited production.
      The Emalgha have indomitable spirit (flying through space in a glorified canoe...), and with UE connections they suddenly have access to all sorts of technology. They would focus on tougher fighters and possibly some kind of carrier. (But they would be likely to still be made of wood... it's an honor thing for them by now).
      Evidence suggests that the Hinwar are very adaptable, and the main reason they weren't able to put up a better fight was that their technology wasn't at that level yet, because they were a younger race. (Sort of like if the Voinians came to Earth now, we'd get conquerred, but we'd learn quickly by being exposed to the new tech). They could have some great innovations once they start working on it... perhaps a new warship, fighter, and courier vessel. If anyone has a good chance of being able to merge the strength of the Emalgha cannons with the speed of the Blaze cannons, it would be the Hinwar.

      Okay, that's what I think about possibilities for expanding while staying true to the game. If you agree or disagree with my ideas, please let me know.

      Paradigm

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      (This message has been edited by Paradigm (edited 03-28-2001).)

    • I think that the Heavy Azdara idea would be useful, because:

      It is the ultimate complement to the Azdara. A group combined of both types can
      do almost ANYTHING. Heavy Azdaras would have dispy rockets, you see.

      Igara:
      I think this is a good idea. It's artillery style type of building would mean that
      it was good for destroying numbers of Azdaras easily.

      Other stuff:
      It fills the game, it doesn't ruin it. What would ruin it was more Voinian or UE
      ships - they would be a direct advancement, thus meaning that former ships would
      be obsolete.

      That's the main problem - you can't add a Voinian Destroyer, and say it's faster
      but as well armed as the Frigate, because in that case the Frigate wouldn't exist
      anymore. The ships I mentioned don't have any DIRECT equal in that race.

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    • Quote

      Originally posted by Paladin:
      **I think that the Heavy Azdara idea would be useful, because:

      It is the ultimate complement to the Azdara. A group combined of both types can
      do almost ANYTHING. Heavy Azdaras would have dispy rockets, you see.
      **

      The question this brings up is, "Do the Azdgari really need to be able to do 'almost anything?'" Heavy Azdaras would make the Azdgari pretty unstoppable. Plus they would make the Azdgari Arada obsolete. These are not especially bad consequences, but they could make things pretty unbalanced. The Azdgari are my favorite Strand, but do they really need more power?

      Quote

      **
      Igara:
      I think this is a good idea. It's artillery style type of building would mean that
      it was good for destroying numbers of Azdaras easily.
      **

      This I could see as a support vessel for an Igazra, since it could eliminate Azdaras, but wouldn't be strong enough to then take out an Azd Warship. However, it would need a new homing weapon to work on Azdaras: neither SAEs nor Pursuits are real effective, and you said it wouldn't rely on cannons since it's not for close combat. This ship would also tend to make the Igadzra Arada obsolete.

      Quote

      **
      Other stuff:
      It fills the game, it doesn't ruin it. What would ruin it was more Voinian or UE
      ships - they would be a direct advancement, thus meaning that former ships would
      be obsolete.

      That's the main problem - you can't add a Voinian Destroyer, and say it's faster
      but as well armed as the Frigate, because in that case the Frigate wouldn't exist
      anymore. The ships I mentioned don't have any DIRECT equal in that race.
      **

      Several notes: the problem of obsolete ships which you bring up here is exactly what the new Strand ships would cause. Why exactly would the Azdgari continue to use any version of the Arada if they had a new Azdara with better speed, similar or better weapons, and only slightly less shields (which would be okay since it would recharge much faster than the Arada)?

      But the opposite issue is this: what's so wrong with old ships being surpassed by new ones? That's what happens when beings are constantly at war. They constantly improve their weapons, equipment, and tactics. The game even states that the UE Fighter has been through several incarnations by the time you start playing. Conflict forces innovations.

      But I'm just playing devil's advocate. If you really want to see these changes, make a plug for it. Or if you tell me exactly what you want, maybe I'll produce it.

      Paradigm

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