Aye, mate! Pull up a chair. Sit a spell, and listen.
I was in my UE Fighter, serial number GH-905-IV (never bothered to give her a decent name). The United Earth techies were kind enough to give me an experimental cloaking device, but since the unit was classified, it was unavailable on the open market, and it could not be removed from my fighter. So, when I was given the Isled recon mission, I had to stick with this rusty lil' bird for the duration.
The Dreadnought mission. My task force: the four UE Destroyers, two UE carriers who happened to be at the battle scene, and my merc force of Emalgha warships. Yes, the Emalgha. Their kinetic energy guns (and more importantly, their rockets) made them a deceptively potent hammer against the Voinian monstrosity.
I pulled the Emalgh off the line and ordered them to wait. I then went in, supporting the other fighters and the capital ships in sweeping the asteroid field of enemy fighters. Then we went to work on the escorting frigates. Okay, so my four swiveling pahse cannons were not the best guns to use against heavy armor, but the frigates got carved up just the same. The mixed blessing was that these phase guns made short work of the Voinian shields, and the UE boys set upon the 'Nought's exposed armor hull.
Soon the fighters crumpled into flame, then the destroyers either went cat or spun out, disabled. The carrier, with all their vaunted homing missiles, lost most of that ammo to stray asteroids, and their close-in blaze guns hardly warmed up the Dreadnought's hull. They, too fell out of commission. It was left to me and the Elms. They acknowledged my call-up order and moved in, firing their guns and rockets. Needless to say, their valiant effort was short, but I could tell from the rocket impacts, they did their job well. It was left to me.
With a vehicle as fast as a fighter, you can outpace the neutron bolts and only take a fraction of the Dreadnought's volleys. Just zip by and get in a burst. With phase guns, it was easy. Simply put, they have the longest, most accurate reach of any guns in the cluster. It ended up as a gunfight, Adara-style, with my fighter zipping by fast enough to get in a burst, then recover my damage as I came 'round for the second pass. Any enemy frigate or cruiser than dropped in on the system never saw me, thanks to a quick employment of the cloak. As soon as they left, it was back to the fight. Even the dead were put to use, as the drifting hulks served as mines that blew nicely with a little exposure to phase energy.
Final burst laid in, and the mighty ship lay motionless. One long, final coup de grace, then it was time to kick in the motors and run as the hulk detonated in the largest blast you'll ever see!
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There is no surer danger than the accurracy of friendly fire...