Ambrosia Garden Archive
    • Temple in Ghost Swamp and Lamp Quest.


      I missed the secret passage in the ghost swamp temple. Im towards the end of the game. So any detailed hints would be great as to how to find the Druid who gives the quest. And where and how do you get the lamp thingy. Is that the same quest? Any help on either topic would be great.

      -Jar of Peas

      p.s. This game is a hoot. Great for a downloadable game.

    • Quote

      Originally posted by digitronyx:
      **I missed the secret passage in the ghost swamp temple. Im towards the end of the game. So any detailed hints would be great as to how to find the Druid who gives the quest. And where and how do you get the lamp thingy. Is that the same quest? Any help on either topic would be great.

      -Jar of Peas

      p.s. This game is a hoot. Great for a downloadable game. **

      The lamp quest is just a side quest like the Dark fairy quest. in the crypt at the far center right theres the passage, if your near the end of the game, you should have pathfinding. The monk is in the secret room and asks for your help. there are 3 buttons in the room, press them all and the lamp will show up in the far south of the room.

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      Ecky- ecky- ecky- ecky- pikang- zoop- boing- goodem- zoo- owli- zhiv'

    • Why thank you kind sir,
      By the time I read your response. I found the derned passage and eventually figured out the button thing. I posted a tip for mad cash soon after I finished the game. It was quite fun.

      -Jar of Peas

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    • I do not have pathfinding, and stumbled upon the temple early. I've killed everyone inside, but cannot find the passage (or how to activate it). I read that it is "Far center right," but I'm not sure precisely what that means.... Am I simply there too soon?

    • Quote

      Originally posted by mrgad:
      I do not have pathfinding, and stumbled upon the temple early. I've killed everyone inside, but cannot find the passage (or how to activate it). I read that it is "Far center right," but I'm not sure precisely what that means.... Am I simply there too soon?

      hidden paths are always there, pathfinding just adds a mark of were they can be found.

      and "Far center right", the farthest part of the crypt to the right, and the center section of the crypt. walk along the walls.

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      Ecky- ecky- ecky- ecky- pikang- zoop- boing- goodem- zoo- owli- zhiv'

    • Would you believe I have walked against that wall two dozen times? I still can't find the passageway at all! (The two main alcoves against the center in the right hand section have barrels (Upper) and a cobweb (lower)).

      The only thing I can think is this: I was well into a game, then downloaded Trinity plug-ins. Then opened my saved games with the trinity plug-in and re-saved. It gives me a warning (using Trinity with a game started without it may result in errors).

      And, if I try to open the game without trinity, it gives me the reverse error (this game was saved with trinity, it's not advised to play without the plug-in).

      Could it be that this is the reason why I cannot find the passageway?

      Or is just that I'm plain blind?

    • Look at this: (url="http://"http://homepage.mac.com/arcangel_c/.Pictures/Etc./Pillars of Garendall 2.jpg")http://homepage.mac....dall%20%202.jpg(/url)

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      Ecky- ecky- ecky- ecky- pikang- zoop- boing- goodem- zoo- owli- zhiv'

    • Quote

      Originally posted by ArcAngel Counterstrike:
      **The monk is in the secret room and asks for your help. there are 3 buttons in the room, press them all and the lamp will show up in the far south of the room.
      **

      This reminds, I thought at the time that it might be cool to find the monk's monastary(sp?), but then forgot all about it. Does it exist? If so, where is it (in general terms, I don't need a screen-by-screen)? If not, it might make for a good plug.

      jon.

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