When I create a system using ev-edit, I go to try it out , but as soon as I jump into the system I just made, the game crashes saying something about a type 11 error. What the hell is going on?
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Originally posted by zidagar:
**When I create a system using ev-edit, I go to try it out , but as soon as I jump into the system I just made, the game crashes saying something about a type 11 error. What the hell is going on?**
You're using EV-Edit. You NEVER want to use EV-Edit. It will screw up almost any plugin you make. You REALLY don't want to be using it. Delete it, it will save you a lot of effort.
If you want to make plugins for EV, a good choice would be Mission Computer. It can be found (url="http://"http://davidarthur.evula.net/")here.(/url)
Now, the problem could be that you're doing something wrong when you make the system, which causes the game to crash. But you should first see if it is simply a problem as to which program you have used. If it keeps happening after using Mission Computer, go to the Developer's Corner and ask for help.------------------
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Yup, it's because you're using EV-Edit.
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Something horrible has apparently happened to EV-Edit since the last time I used it, because it always worked perfectly for me. Maybe it's because I used it on a horrible computer that should have never been built (6200CD PowerMac), so the product of their suckiness made it good. Two negatives make a positive; why should two sucks make a non-suck?
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Type 11 error can actually be anything in PowerPC code. EV-Edit is just unreliable enough that there is no point to use it. And two sucks should make a super-suck, not the other way round.
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Quote
Originally posted by Zacha Pedro:
**Type 11 error can actually be anything in PowerPC code. EV-Edit is just unreliable enough that there is no point to use it. And two sucks should make a super-suck, not the other way round.**
If you were subtracting one suck from the other, it would make super-suck. If you multiply two sucks together, you get something good.
This is all, of course, in theory.
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I have got mission conputer and res edit just to help awell. I find it hard to place pictures in mission conputer so i would start the plug in ev edit but finish it in mission conputer and clear up the bugs in res edit. I also would use ev developers map to modify the systems
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This is really about EV Development, so I'll move this over to another forum I rule over with an iron fist, the (url="http://"http://www.ambrosiasw.com/cgi-bin/ubb/forumdisplay.cgi?action=topics&number;=9&SUBMIT;=Go&DaysPrune;=60&mrxak;=cool")EV Developer's Corner(/url). See you there!
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