Construction of the battlestation was finally completed. It was basically a standard two-ring space station, with a third main ring and a fourth thinner outer ring added, along with a large amount of weaponry, armor, and shielding.
The complete stats were as follows:
Centurion Battlestation
Shields - Grid 1: 10,000
Shields - Grid 2: 5,000
Shields - Grid 3: 5,000
Armor - Level 1: 10,000
Armor - Level 2: 5,000
Armor - Level 3: 2,500
Shield Regeneration: 150
Shields (from surge reactors): 7,500
Armament:
160 Proton Turrets
10 Missile Launchers + 100 Missiles
6 Torpedo Launchers + 120 Torpedoes
9 Fighter Bays
-120 Stingray Fighters
-40 Devil-Ray Bombers
The station was outfitted with three fully-independent shield generators, each supporting their own shield and capable of individual recharging. If one shield grid fails, the next one takes its place while the first grid recharges. Each grid is capable of transferring power to another, and is supporting by special surge reactors to defend against waves of space bombs or suicide freighters, which can dump a total of 7,500 shield points into any of the shield grids within 5 seconds. The shields are also capable of shifting the majority of their strength to areas which are recieving the most amount of punishment. By the time the enemy manages to breach the third shield grid, the first and second grids will already be up to at least 40% intensity.
The station also comes equipped with three different armor layers. The outer armor plating is by far the strongest of the three, and beyond it lies the second, and finally the third layer of armor. A good portion of the station can be blown away and yet still function due to the layout of the shield and power generators.
The stations weaponry is also devastating. Each weapon turret or launcher is full retractable. To deploy them, parts of the armor slide open, revealing the weapons and allowing them to blaze away at the enemy, and then slide back in when needed. It's fighter compliment is also devastating, and the bays are capable of quickly repairing and rearming fighters when they return from the battle.
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OOC: I justify the power of the battlestation due to the long amount of time I spent on it and the amount of credits I pumped into the thing. All the technology and techniques employed in it are completely realistic.
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Research on the Hologram Chip was completed, and as a result research on Venom weaponry was speeded up.
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Fleet Stats
New Antigua Defense Fleet
1 Modified Kestrel (flagship)
8 Kestrels
5 Argosy's
10 Corvettes
10 Rapiers
1st Fleet - New Antigua
3 Independence-class Carriers
1 Modified Dragon (flagship, the Nemesis II)
15 Dragons
2 Kestrel Cs
6 Hornet Heavy Cruisers
2 Firebirds
8 Sovereign Light Cruisers
15 Destroyer Mk.IIs
35 Tigersharks
120 Shrikes
225 Devil Ray Fighter-Bombers
New Vessels: -25M
Mining Operation: +40M
Construction of Mercenary Battlestation: -12M
Venom Weaponry Research: -5M
Current Credits: 10M
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If at first you don't succeed...Hit it harder! - Me
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Millennium. Its coming, prepare for it.
Coming to the (url="http://"http://www.ambrosiaSW.com/games/ev/chronicles.html")EV Chronicles(/url).