Ambrosia Garden Archive
    • off-topic: EV Open Source Alternative Released


      I hope I don't offend anybody here, but a couple of guys and I wanted to make an open source version of Escape Velocity (immitation is the greatest form of flattery, right?) and so, we've been working on one. We just hit version 0.17 and I was wondering if the Escape Velocity fans, being very very into this kind of game, would take a look at it (remember, it's not 1.0, but it shouldn't crash) and let me know what you think (chris_thielen (at) users.sourceforge.net). Our open source version, called Epiar, is currently available for Linux and Windows, but we should have a Mac build within two weeks (Mac programmer will be free then). Anyway, hope I didn't offend anybody with the off topic post. Okay, back to Escape Velocity fun! πŸ™‚ (you can find it at epiar.sf.net)

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      (This message has been edited by epiar (edited 06-06-2002).)

    • I hope you have talked to the heads of EV and Ambrosia Software, they are the ones that have all the powers.

      What would bring an open source of EV, is it better than plug-ins? (I do not know much about programming)

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      Mes plus sincčres Salutations Ε• la Vie,
      Reine de ce Monde.

    • No. It just means that you can make changes to the game its self

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      Well using DOS on your server insures that you will never be hacked. It also means that you will never use your computer
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    • sure, send a copy my way. (See, owning a PC has its advantages πŸ˜› )

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      Calvin: I'm a man of few words
      Hobbes: Maybe if you read more you'd have a bigger vocabulary...

    • Woah, I forgot the link. Anyway, I editted the original message with the link, but if you're too lazy to scroll up (which I would understand :-)) you can find it at epiar.sf.net.

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    • Quote

      Originally posted by BariSaxGuy5:
      **sure, send a copy my way. (See, owning a PC has its advantages:p )

      **

      Download it at (url="http://"http://epiar.sourceforge.net")http://epiar.sourceforge.net(/url)

    • Quote

      Originally posted by epiar:
      **I hope I don't offend anybody here, but a couple of guys and I wanted to make an open source version of Escape Velocity (immitation is the greatest form of flattery, right?) and so, we've been working on one. We just hit version 0.17 and I was wondering if the Escape Velocity fans, being very very into this kind of game, would take a look at it (remember, it's not 1.0, but it shouldn't crash) and let me know what you think (chris_thielen (at) users.sourceforge.net). Our open source version, called Epiar, is currently available for Linux and Windows, but we should have a Mac build within two weeks (Mac programmer will be free then). Anyway, hope I didn't offend anybody with the off topic post. Okay, back to Escape Velocity fun! πŸ™‚ (you can find it at epiar.sf.net)

      **

      If you are using any of the copyrighted graphics, ship names, storylines, etc. from Escape Velocity, you are doing so illegally.

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      Andrew Welch / el Presidente / Ambrosia Software, Inc.
      Some people's minds are like cement: all mixed up and permanently set...

      (This message has been edited by andrew (edited 06-06-2002).)

    • Quote

      Originally posted by andrew:
      **If you are using any of the copyrighted graphics, ship names, storylines, etc. from Escape Velocity, you are doing so illegally.

      **

      No... we're not... This is an open source game... all the content and code is originaly created... calm thyselves.

    • As long as you aren't doing anything illegal, great! From the screenshots this game looks very impressive - I can't wait for the Mac build.

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      (url="http://"http://www.mazca.com/")Mazca(/url) , Moderator, EV Developer's Corner
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    • (bug report)whenever I try to open the map, the game quits. Every single time. I have Windows XP, and fairly good hardware. (/bug report)

      Also, it seems to be very unstable, it has never gone more than a minute without quitting

      (edit) Erm, nm, my computer jsut must be really crappy since it worked fine on my other one, so never mind(/edit)

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      Calvin: I'm a man of few words
      Hobbes: Maybe if you read more you'd have a bigger vocabulary...

      (This message has been edited by BariSaxGuy5 (edited 06-09-2002).)

    • I downloaded. I tested. I fell in love.

      I noticed some flaws though:
      - No sounds.
      - The ship only has about 8 or 6 different angles. I think that 360 differet angels would be nice. πŸ˜‰
      - When I blew up that big fat white ship in the beginning, he just hovered below me thus making it impossible for me to fire at him and he recharged his shields. Perhaps not a bug, but an AI-bug. (Or did the AI just outsmart me?)
      - No possibility to quit the application. (I managed to by using the good old Ctrl+Alt+Del.)

      That's all for now. I'll play it a little more and report more bugs.

      This can become quite an awesome game!

      And BariSaxGuy5 is correct, there are some advantages with having a PC. They are not many, but there are some. πŸ˜‰

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      Sanity is overrated.

    • It interests EV fans, that's for sure, but it's not EV-related enough (especially with it turning into a bug report topic). iMove to Just Games.

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