Just wondering, has Ambrosia Software ever considered the concept of making Escape Velocity into a MMOLG (Massively Multi-player Online Game)?
I remember in days of old they decreed from upon mountain high:
"A multi-player version of EV would be to difficult and time consuming to make."
Well it seems to me that that selling a persistant EV universe with a monthly fee (customary in all MMOLGs) would be well worth the toil.
At a standard pricing scenario of say $20 for the title, and $9.95 a month, even if they only got 3000 subscibers (wouldn't be too hard for such a great game), that would net $29,970 a month is subscription fees (plus the initial purchases of the new title, which would represent $60,000 but only once). Seems like a rather profitable idea to me.
Well, either way, the gross income still equals out to selling 1200 copies of EV Overide a month.
- Ed
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