Ambrosia Garden Archive
    • Undersea Role-Playing Games, Inspirations, and Dreams...

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      I admit that when I first saw the ad for "Aquaria" in MacWorld, I immediately thought of the New Age album "Aquaria" by Diane Arkenstone. Next I thought of Dungeons & Dragons, as I run an undersea game, "Heirs of Turucambi", every Sunday night.

      I often peruse discovery.com and nationalgeographic.com for undersea content and regularly watch the webcams on the website for the Monterey Bay Aquarium.

      I also keep saltwater aquariums.

      What draws your inspirations towards games such as Aquaria?

    • @aeolius, on Dec 5 2008, 07:30 PM, said in Undersea Role-Playing Games, Inspirations, and Dreams...:

      I admit that when I first saw the ad for "Aquaria" in MacWorld, I immediately thought of the New Age album "Aquaria" by Diane Arkenstone. Next I thought of Dungeons & Dragons, as I run an undersea game, "Heirs of Turucambi", every Sunday night.

      I often persue discovery.com and nationalgeographic.com for undersea content and regularly watch the webcams on the website for the Monterey Bay Aquarium.

      I also keep saltwater aquariums.

      What draws your inspirations towards games such as Aquaria?

      The apparency of solitude and loneliness.

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