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Originally posted by Vontay:
One small question, the data file says that the alien cruiser has negitive 3000 shields,how is this possible (wouldnt that mean the ship starts out destroyed)?
The negative sign changes the way the shields behave. Here's a quote from the old EV DiscBoard about how the shields field in the shฤp resource works:
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Originally posted by Soul (I think):
If you put a positive value into the field, EV computes it like this:
(V/10)= Shipyard shields, where V is the value.
However, if you put a NEGATIVE value into the field, EV computes it like this:
(|V|/2)= Shipyard shields, where V is the value.
You can use this to make ships with more than 3276.7 shields. In fact, you can get as high as 16383.5. (The rebel cruiser has 500). I don't know if this also applies to armor, but I would think so. (gotta go check that out!
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David Arthur
(url="http://"http://members.aol.com/darthur1/talon-ev/")Talon Plugin for Classic EV(/url)