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Originally posted by YatoYato:
**Also, how does interferance effect the radar, is it like visual static or does it throw off readings?
**
Visual static. It blots out the screen for a moment. In light interference, you can see the screen about 2/3rds of the time. Medium, about half the time. Heavy, about 1/3rd the time.
And Mike got the IFF colors slightly wrong, it's red for hostile, blue for neutral ships, yellow for neutral planets, green for fighters or escorts (of the player) and dominated planets, orange for forbidden planets, gray for disabled ships and uninhabited planets.
Density scanner tells you how large the ship is based on its mass, and can show that ship as a dot (small; one pixel) or a bigger dot (medium and large; 4 pixels).
Plugins cannot alter the radar (at least, they couldn't in EV or EVO; but we've had no info as to whether they can in EVN)... you might want to double-check that, I'm not entirely sure. Look for David Arthur, he's the #1 resource on all things Nova.
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"Those people who think they know everything are a constant annoyance to those of us who do."
"Hand Thing"
-(NK