Ambrosia Garden Archive
    • Wooden Signs


      How do you get wooden signs to say things? Whenever I link them to a conversation, they remain blank. Plaques work, as does every other conversation sprite. Why not signs?

      ------------------
      "Few people are capable of expressing with equanimity opinions which differ from the prejudices of their social environment. Most people are not even capable of forming such opinions."
      Albert Einstein

    • Signs aren't liked to conversations. Signs are linked to a STR# resource in the level file. I think that it's STR# 1000, but I'm not sure; it could be 500. Check the origonal level set, (STR#) resources and signs, to see.

      ------------------
      Key Part in the making of Xichra's Revenge.
      ---
      (url="http://"http://www.ferazelhosting.net")Oblivion awaits...(/url)

    • Quote

      Originally posted by ferazel_09:
      **Signs aren't liked to conversations. Signs are linked to a STR# resource in the level file. I think that it's STR# 1000, but I'm not sure; it could be 500. Check the origonal level set, (STR#) resources and signs, to see.

      **

      Set info (0) in the sign to to the number of the text entry in STR#500.

      ------------------
      Liz the Wiz:)


      I truly believe that all deadlines are unreasonable regardless of the amount of time given.