What's the secret?
Right, down to business. For my oppening section of a game I am making, it gets dark as the player tries to get out of a forest, and when it gets dark, monsters apear. The best way I can think of for making an area get darker is by using translucent stamps placed above everything else in an animation where the pictures slowly get more opaque. The way I tried (and failed) to do this was by using photoshop to make a translucent layer above a white background. As a test, I put one of the translucent pictures on the map and ran the game. Both in the map editor and in the game, the stamp was a solid block of color. What is the secret for making Coldstone translucents? My pictures are PNG. The manual says something about using an alpha chanel to make a transfer mask, but neigther me or my dad, an almost expert at photoshop, can figure out how to make that work. Would one of you graphics geniuses come down from the clouds and help me out here?
Thanks in advance!