at my wit's end
Im having a problem with a coldstone game i am currently developing:
I have four maps linked to one another in a square like this
2 3
1 4
the player begins in map one, which is linked to maps two and four. Each map is 40 x40 tiles with the tiles set at 36 x36 pixels. When the player moves from map one to map two or four, things go as expected, however if the player tries to move from maps two or four to map three, the application does one of two things:
- The game suddenly quits with no alert or error message
Or.. - The game suddenly quits with an error type 2 message.
Are there any known bugs that might cause something like this to happen?
I have tried everything I can think of to resolve this problem, including turning up the memory for my game... I must be missing something though.
I have an iMac G3 (OS rom 4.6.1) running OS 9.1 with 576 MB built-in memory.
Any help on the subject would be greatly appreciated