Ambrosia Garden Archive

    • HELP!

      Okay the plugin didn't work out and I don't want to be spamming or causing a hassle but I am know working on a new great game, and I need a guide because the one that came with coldstone wasn't sufficent. I especially need help on the part with setting up the start screen and the health bar.
      Please Help!

    • I think that the best thing to do is to create a new game from the "medieval" choice. That way, you have everything in place to begin with. You only need to change the graphics.

      There is no health bar unless you're willing to take time with graphics and events.

    • *Ledorax hits himself on the head with a large, thick piece of ironwood.

      "I especially need help on the part with setting up the start screen and the health bar"

      Have you ever thought of learning how to use Coldstone? Ever? I don't want to sound.. rude, but if you don't know how to "set up" the start screen, you can't create a "great game". You were here some time ago.. for what? 2 months? 3? Didn't you ever learn anything, or did you just forget all of it?

      I am begging you, Poger! Read the manual! Read the tutorial! Try to create a working game, just a simple one, and when you know how to use the program, you can start making a real game. But not now! Do you know anything about coldstone at all?

      On to your question, then...

      To create a health bar:

      Quote

      Written by GrahamVH on the 13th of september 2004:

      You will require 3 variables gb_health, gb_healthmax, and gb_healthper. With the event that is called when the NPC attacks have it multiply the player's remaining life by 10 and store it as gb_health. Then multiply the player's max health by 10 and store that as gb_healthmax. Then Set gb_healthper to gb_health. Then divide gb_healthper by gb_healthmax. gb_healthper will give you the percent you need.
      Then set the player portrait to the corresponding percent. If you would like some inaccuracy you can set the player portrait to be for all values greater than x and less than y to be this picture.

      Your 30 out of 40 would end up being translated as follows:

      gb_health = 30
      gb_healthmax = 40
      gb_health *10
      gb_health = 300
      gb_healthmax * 10
      gb_healthmax = 400
      gb_healthper = 300
      gb_healthper / 400(gb_healthmax)
      gb_healthper = 75
      if gb_healthper = 75 then set player portrait to 75.pic or if gb_healthper is greater than or equal to 70 and less than 80 then use 70.pic

      For start screen, you should probably do as Debra wrote...

      I truly hope that helped you.

      This post has been edited by Ledorax : 13 November 2004 - 05:27 PM

    • I meant the bar that says your gold/exp points, and I prefer to start from scratch because my game will be completely different than the template:
      1.It is in modern times
      2.There are no swords, potions, etc. etc.
      3.I have already made a start screen and am currently working on the stat bar
      4.I would end up deleting 99.9% of the files anyway and it would probably take more time.

    • Ledorax, on Nov 13 2004, 10:26 PM, said:

      *Ledorax hits himself on the head with a large, thick piece of ironwood.

      "I especially need help on the part with setting up the start screen and the health bar"

      Have you ever thought of learning how to use Coldstone? Ever? I don't want to sound.. rude, but if you don't know how to "set up" the start screen, you can't create a "great game". You were here some time ago.. for what? 2 months? 3? Didn't you ever learn anything, or did you just forget all of it?

      I am begging you, Poger! Read the manual! Read the tutorial! Try to create a working game, just a simple one, and when you know how to use the program, you can start making a real game. But not now! Do you know anything about coldstone at all?

      On to your question, then...

      To create a health bar:
      For start screen, you should probably do as Debra wrote...

      I truly hope that helped you.
      View Post

      I have and I used the template too but I have been working on plugins and they dont mention placing a startup screen and telling the computer where the buttons are. Also I know how to use coldstone I have made a few games using the template, but I have never made a game entirely from scratch.

      This post has been edited by poger825 : 13 November 2004 - 05:42 PM

    • But you see, using the medieval game will HELP you create your game from scratch. The graphics change, not the series of initial events. Also, taking a very close look at the medieval game will HELP you learn Coldstone. You will, of course, have to learn Coldstone by studying it and doing it yourself.

      It took me months to figure it out. Looking closely at the medieval game helped greatly and doing things, testing them, and trying a different approach helped me learn. I hope you take the time.

    • Debra, on Nov 14 2004, 01:17 AM, said:

      But you see, using the medieval game will HELP you create your game from scratch. The graphics change, not the series of initial events. Also, taking a very close look at the medieval game will HELP you learn Coldstone. You will, of course, have to learn Coldstone by studying it and doing it yourself.

      It took me months to figure it out. Looking closely at the medieval game helped greatly and doing things, testing them, and trying a different approach helped me learn. I hope you take the time.
      View Post

      I guess I could try...but if anyone can find a tutorial that would help.
      Thanx